<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-21121318</id><updated>2011-12-14T22:06:03.876-05:00</updated><title type='text'>Gamer: The Podcasting The Blog</title><subtitle type='html'>This is the update/blog for the podcast known as "Gamer: The Podcasting"
It is a podcast about roleplaying games of all sorts, although currently, our hearts lie with LARPs.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>38</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-21121318.post-6335877577843421738</id><published>2007-03-04T23:31:00.000-05:00</published><updated>2007-03-04T23:32:48.464-05:00</updated><title type='text'>Announcement: Shows will now be Bimonthly</title><content type='html'>That's right, shows will now come out every two weeks instead of each week!&lt;br /&gt;This change is permanant and effective immediately. :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-6335877577843421738?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/6335877577843421738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=6335877577843421738' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/6335877577843421738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/6335877577843421738'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2007/03/announcement-shows-will-now-be.html' title='Announcement: Shows will now be Bimonthly'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-1094474160684458000</id><published>2007-03-04T22:44:00.000-05:00</published><updated>2007-03-04T23:27:38.186-05:00</updated><title type='text'>Episode 35, Feb 6 2007</title><content type='html'>The Funnest Nacho World Setting Podcast on the net!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.sonsofkryos.com"&gt;Sons of Kryos&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.midnightsyndicate.com/"&gt;Midnight Syndicate&lt;/a&gt; is doing a movie called &lt;a href="http://www.thedeadmatter.com"&gt;The Dead Matter&lt;/a&gt;.&lt;br /&gt;Adam Cerling's &lt;a href="http://www.grapevinelarp.com/EndsAndMeans/"&gt;Ends and Means&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.olgakogan.com/nyclarp/thumbnails.php?album=38"&gt;Crystal's Birthday Larp Photos&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Randomizer- Review of &lt;a href="http://www.blackgreengames.com/bti.html"&gt;Breaking the Ice&lt;/a&gt; by Emily Care Boss&lt;br /&gt;&lt;a href="http://www.blackgreengames.com/stm.html"&gt;Shooting the Moon&lt;/a&gt;- a game for three players!&lt;br /&gt;&lt;br /&gt;Workshop - LARP Manifesting&lt;br /&gt;check out &lt;a href="http://www.larp.eu"&gt;Larp.eu&lt;/a&gt; for more information!&lt;br /&gt;&lt;a href="http://users.utu.fi/mijupo/turku/manifesting.html"&gt;Manifesting&lt;/a&gt;&lt;br /&gt;The &lt;a href="http://users.utu.fi/mijupo/turku/foreword3.html"&gt;Turku Manifesto&lt;/a&gt;&lt;br /&gt;The Bill of Rights of  Roleplayers&lt;br /&gt;&lt;a href="http://fate.laiv.org/dogme99/"&gt;Dogma 99&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Philosophy of Gaming- Immersion&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-1094474160684458000?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/1094474160684458000/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=1094474160684458000' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/1094474160684458000'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/1094474160684458000'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2007/03/episode-35-feb-6-2007.html' title='Episode 35, Feb 6 2007'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-4026658075106254979</id><published>2007-03-04T21:57:00.000-05:00</published><updated>2007-03-04T22:22:51.641-05:00</updated><title type='text'>Episode 34- Almost Live at Dreamation</title><content type='html'>Our guests:&lt;br /&gt;Gordon Olmstead Dean - &lt;a href="http://www.larpwriting.com"&gt;www.larpwriting.org&lt;/a&gt;, &lt;a href="http://www.threadsofdamocles.org/"&gt;Threads of Damocles&lt;/a&gt;&lt;br /&gt;Brandon- &lt;a href="http://www.knightrealms.com/index.php"&gt;Knight Realms&lt;/a&gt;&lt;br /&gt;Jeff, Judd, Storn - &lt;a href="http://www.sonsofkryos.com"&gt;The Sons of Kryos Podcast&lt;/a&gt;&lt;br /&gt;Greg, Mark Matt from &lt;a href="http://members.tripod.com/%7Eterrorpants/welcome.htm"&gt;PST Productions&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;TERRORWORKS 2007!&lt;br /&gt;Coming to Origins... Listen for more details!&lt;br /&gt;&lt;br /&gt;Interview with Gordon Olmstead Dean&lt;br /&gt;&lt;a href="http://www.larpaweb.org/"&gt;LARPA&lt;/a&gt;&lt;br /&gt;&lt;a href="http://larpaweb.net/index.php?option=com_content&amp;task=view&amp;amp;id=15&amp;amp;Itemid=27"&gt;Intercon&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Philosophy of Gaming&lt;br /&gt;Do Occult/Dark Mysticism/Evil themes in LARPs hurt the hobby, and why are they prevalent?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-4026658075106254979?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/4026658075106254979/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=4026658075106254979' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/4026658075106254979'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/4026658075106254979'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2007/03/episode-34-almost-live-at-dreamation.html' title='Episode 34- Almost Live at Dreamation'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-2231866258789744388</id><published>2007-03-04T21:55:00.000-05:00</published><updated>2007-03-04T22:43:49.532-05:00</updated><title type='text'>Episode 33- 1 year anniversary!</title><content type='html'>Happy Anniversary to us!&lt;br /&gt;Is Jeff a mumpy or a moopy?&lt;br /&gt;&lt;a href="http://www.dexposure.com/d2006.html"&gt;Dreamation&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.iconsf.org/"&gt;Icon&lt;/a&gt;&lt;br /&gt;Jeff is Game Designing- &lt;a href="http://absolutepower.blogspot.com"&gt;Absolute Power&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Randomizer- &lt;a href="http://darkonthemovie.com"&gt;Darkon&lt;/a&gt; the movie&lt;br /&gt;A documentary about a boffer LARP and it's players in the Baltimore area.&lt;br /&gt;&lt;br /&gt;Workshop - Roleplaying Insanity&lt;br /&gt;Do your research!  Research is key.&lt;br /&gt;CJ Tremlett- "&lt;a href="http://www.ladydisdain.net/recroom/wod/other/playinsane.html"&gt;On Playing Insanity&lt;/a&gt;"&lt;br /&gt;The &lt;a href="http://allpsych.com/disorders/dsm.html"&gt;DSM IV&lt;/a&gt;&lt;br /&gt;&lt;a href="http://forum.rpg.net/showthread.php?referrerid=&amp;t=160891&amp;amp;highlight=derangements"&gt;Derangements&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Philosophy of Gaming- Shared Realities&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-2231866258789744388?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/2231866258789744388/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=2231866258789744388' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/2231866258789744388'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/2231866258789744388'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2007/03/episode-33-1-year-anniversary.html' title='Episode 33- 1 year anniversary!'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-1379638304486755297</id><published>2007-03-04T21:44:00.000-05:00</published><updated>2007-03-04T22:56:01.579-05:00</updated><title type='text'>Episode 32</title><content type='html'>Digg Us, give us feedback about whether or not we please you.&lt;br /&gt;&lt;br /&gt;Double Workshop Whammy- Game Design (for LARPs)!&lt;br /&gt;System and Setting&lt;br /&gt;Jared A. Sorensen's three questions-&lt;br /&gt;* What? What is your game about?&lt;br /&gt;* How? How is your game about that?&lt;br /&gt;* What? What behaviors does it reward or encourage in order to fulfill the How?&lt;br /&gt;&lt;br /&gt;&lt;a href="%3Ca%20href=%22http://hamsterprophet.wordpress.com/rpg-design-handbook/%22%3ERPG%20Design%20Handbook%3C/a%3E"&gt;RPG Design Handbook&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Philosophy of Gaming- Is a reward system necessary?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-1379638304486755297?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/1379638304486755297/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=1379638304486755297' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/1379638304486755297'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/1379638304486755297'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2007/03/episode-32.html' title='Episode 32'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-116820346345027647</id><published>2007-01-07T13:02:00.000-05:00</published><updated>2007-01-07T15:57:43.506-05:00</updated><title type='text'>Episode 31</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://somniturne.com/gtp/tmspirate.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px;" src="http://somniturne.com/gtp/tmspirate.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;New Years Podcast Resolutions:&lt;br /&gt;* On time&lt;br /&gt;* One per week (crisis permitting)&lt;br /&gt;* New segment: the Randomizer- mixed bag of interviews, game and book reviews, specail effects, and more (also open for guest-segment&lt;br /&gt;submissions)&lt;br /&gt;*Getting more involved in the podcast and larp communities!&lt;br /&gt;*Destroy the stigma! (We'll cover this in the workshop more)&lt;br /&gt;Monte Cook (succesful gamewriter) doing his own new interpretation of the WOD.&lt;br /&gt;Long Live the King- new intro larp game put out by white wolf&lt;br /&gt;Larp.eu&lt;br /&gt;New Larp Podcast: "The Larp Podcast" put out by Jomo from the forums.&lt;br /&gt;New Anim5 Tutorial: Cardboard Scenery: http://www.anim5.com/gtp/cardboard/index.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The Randomizer:&lt;br /&gt;Jeff has prepared a review of "The Book of LARP"&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The Workshop:&lt;br /&gt;The nasty stigma attached to LARP and how we, as a community of LARPers, can defeat it!&lt;br /&gt;http://forum.rpg.net/showthread.php?t=300745&lt;br /&gt;&lt;br /&gt;POG: Randomizers... are they really necessary?&lt;br /&gt;&lt;br /&gt;Feedback: Thomas's pictures!&lt;br /&gt;&lt;br /&gt;&lt;img src="http://somniturne.com/gtp/tmspirate.jpg"&gt;&lt;br /&gt;&lt;img src="http://somniturne.com/gtp/tmsninja.jpg"&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-116820346345027647?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/116820346345027647/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=116820346345027647' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/116820346345027647'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/116820346345027647'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2007/01/episode-31.html' title='Episode 31'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-116578228029417981</id><published>2006-12-10T14:40:00.000-05:00</published><updated>2006-12-10T15:25:46.390-05:00</updated><title type='text'>Episode 30, Nov 26 2006</title><content type='html'>Mick Get's a Happy Birthday Song.&lt;br /&gt;Mad House Productions- our new name, appropriate, neh?&lt;br /&gt;We have new Anim 5 tutorial links on our main website!  Check it out!&lt;br /&gt;&lt;br /&gt;Special Effects-&lt;br /&gt;Stagecraft- applying the time tested tools of the theater trade to your game!&lt;br /&gt;Black Box Theater Style- make the set with lighting, chairs, a table.  Very simplified, etc.  &lt;br /&gt;Unit Set vs. Box Set- unit set is stationary, box set is mobile&lt;br /&gt;Theatrical Vs. Illusionistic- &lt;br /&gt;Theatrical is very minimal, must use imagination&lt;br /&gt;Illusionistic is very realistic, more wysiwyg.&lt;br /&gt;&lt;br /&gt;Design Concept- expect a closet. (says Greg Agostini)&lt;br /&gt;Style and tone- color scheme is important.&lt;br /&gt;&lt;br /&gt;Cyclorama- big back wall&lt;br /&gt;Curtains, walls and flats:&lt;br /&gt;&lt;a href="http://www.anim5.com/masking/index.html"&gt;Walls by anim5&lt;/a&gt;. &lt;br /&gt;&lt;br /&gt;theaterlinks.com/set.htm&lt;br /&gt;www.geneso.edu/%7Eblood/SetDesign1.html&lt;br /&gt;&lt;br /&gt;projector- they are expensive, but cool (you can rent too).  Look for 1024 x 767 resolution, 1500 x 3000 lumens, keystone correction, bulb life.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;WORKSHOP&lt;br /&gt;When to Let Go- Saying Goodbye to Problem Players&lt;br /&gt;&lt;a href="http://sean.chittenden.org/humor/www.plausiblydeniable.com/opinion/gsf.html"&gt;Five Geek Social Fallacies&lt;/a&gt;&lt;br /&gt;Unforgiveable Offenses: anything considered a felony.  Kick Them Out.&lt;br /&gt;&lt;br /&gt;Balance- will it hurt the game more if you let them play or kick them out?&lt;br /&gt;Try to resolve the conflict first:&lt;br /&gt;Sit down with them.&lt;br /&gt;Step one: Assume good intentions. Find out what the real issue is.&lt;br /&gt;Step two: Recognize problem verbally to them.&lt;br /&gt;Step three: Offer solutions.&lt;br /&gt;Step four: Establish consequences.&lt;br /&gt;Step five: End on a positive note.&lt;br /&gt;&lt;br /&gt;If you decide they need to go: &lt;br /&gt;1. Talk to your GMing staff, NOT people in the game.  Keep it on the DL.&lt;br /&gt;2. Avoid surprises.  No personal attacks.&lt;br /&gt;3. Be Calm- if they verbally attack you being calm will quell the conflict.&lt;br /&gt;4. Document everything. You must have well defined reasons.&lt;br /&gt;5. Make no promises.&lt;br /&gt;6. Choose words carefully.  Be clear about reasons they are leaving, but word it sensitively.&lt;br /&gt;&lt;br /&gt;Make sure every time you kick someone out it is for the right reasons and it is absolutely necessary.&lt;br /&gt;&lt;br /&gt;PHILOSOPHY OF GAMING&lt;br /&gt;When is it ok to throw the rules out the window?&lt;br /&gt;Rules Vs. Story&lt;br /&gt;oh yeah, get ready for the &lt;a href="http://en.wikipedia.org/wiki/GNS_Theory"&gt;gns&lt;/a&gt; deate of the century.&lt;br /&gt;_________________&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-116578228029417981?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/116578228029417981/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=116578228029417981' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/116578228029417981'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/116578228029417981'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/12/episode-30-nov-26-2006.html' title='Episode 30, Nov 26 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-116577959458992882</id><published>2006-12-10T14:14:00.000-05:00</published><updated>2006-12-10T15:27:51.810-05:00</updated><title type='text'>Episode 29, Nov 14 2006</title><content type='html'>&lt;a href="http://www.weebls-stuff.com/toons/choccy/"&gt;Who Loves the Chocolate?&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Check Out the &lt;a href="http://www.geeklabel.com"&gt;Geek Label Podcast&lt;/a&gt;! &lt;br /&gt;Check out &lt;a href="http://zomcast.podbean.com"&gt;zomcast&lt;/a&gt;! &lt;br /&gt;Check out &lt;a href="http://canadiancursaders.fistfulofcomics.com"&gt;Gamers Haven&lt;/a&gt;&lt;br /&gt;And dont forget &lt;a href="http://voiceoftherevolution.com"&gt;Voice of the Revolution&lt;/a&gt;&lt;br /&gt;And for newbie gamers: &lt;a href="http://squareonepodcast.com"&gt;Squareone&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;Specail Effects-&lt;br /&gt;Immersive Gaming&lt;br /&gt;Thanks to Nick for the awesome Email.&lt;br /&gt;Email stories- narrative fiction as a medium for character development and collaborative &lt;br /&gt;&lt;br /&gt;Video- &lt;a href="http://www.lionhead.com/themovies/index.html"&gt;the Movies game&lt;/a&gt;.&lt;br /&gt;Check out what Nick did with it: &lt;a href="http://www.youtube.com/watch?v=8MgzoNKtT74"&gt;Here&lt;/a&gt;&lt;br /&gt;Other video, clips from our own game:&lt;br /&gt;Freeman&lt;br /&gt;Lord Captain Commander&lt;br /&gt;Combobulator&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Alternate_reality_game"&gt;&lt;br /&gt;Alternate Reality Gaming (ARG)&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.unfiction.com"&gt;Unfiction.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;WORKSHOP&lt;br /&gt;Character Development- Making a character that works for the game you are playing.&lt;br /&gt;&lt;a href="http://www.threadsofdamocles.org/characters/workable_character_01.shtml"&gt;Here&lt;/a&gt; is the best website, EVER.&lt;br /&gt;&lt;br /&gt;PHILOSOPHY OF GAMING&lt;br /&gt;Religion- o man, look out, get ready for this.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-116577959458992882?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/116577959458992882/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=116577959458992882' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/116577959458992882'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/116577959458992882'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/12/episode-29-nov-14-2006.html' title='Episode 29, Nov 14 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-116577802491849738</id><published>2006-12-10T14:12:00.000-05:00</published><updated>2006-12-10T14:13:44.916-05:00</updated><title type='text'>Episode 28, November 5 2006</title><content type='html'>Miss Emily, Workingman and Tangent join us for a totally awesome superheroes discussion.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-116577802491849738?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/116577802491849738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=116577802491849738' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/116577802491849738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/116577802491849738'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/12/episode-28-november-5-2006.html' title='Episode 28, November 5 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-116577789942748432</id><published>2006-12-10T14:09:00.000-05:00</published><updated>2006-12-10T14:11:39.436-05:00</updated><title type='text'>Episode 27, October 29 2006</title><content type='html'>Intro&lt;br /&gt;Nev and Anim5 and Victor and JJ all coming to NYC next week! We're doing stuff! yay.&lt;br /&gt;&lt;br /&gt;Special Effects&lt;br /&gt;Samurai and Asian Influence costuming/propping&lt;br /&gt;Incredibly comprehensive site:&lt;br /&gt;http://luxnova.home.mindspring.com/samuraigame/&lt;br /&gt;&lt;br /&gt;Amazing armor:&lt;br /&gt;http://www.japanese-armor.com/&lt;br /&gt;http://www.elvenforge.com/samurai.html&lt;br /&gt;&lt;br /&gt;The Samurai armor remains one of the most interesting and rare components of the Samurai era. The armor was constructed from bamboo, cloth and metal. Unlike its better known counterpart, the medieval armor, the Japanese example was much lighter, which provided for ease of movement but compromised protection. The armor had to be light weight because the Samurai would often engage into hand to hand combat, requiring fast and precise movements. The majority of the armor was made from bamboo. The chest plate was usually one piece of metal while the arms and neck were composed of small pieces of metal tied together with colorful strings.&lt;br /&gt;&lt;br /&gt;The Samurai warrior was an expert in hand to hand combat. The disciplines he mastered included Ju Jitsu, Iaido and swordsmanship. The Samurai would fight mounted on a horse or on foot. It is said that some of their opponents were strong and skilled enough to be able to punch through the Samurai armor with a single strike from their fist.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Make Helmet:&lt;br /&gt;Construction Hat (2.99 on amazon) http://www.amazon.com/Stumps-Spirit-Construction-Hat/dp/B0000AY7B3/sr=1-13/qid=1162153822/ref=sr_1_13/002-4368510-5812814?ie=UTF8&amp;s=sporting-goods&lt;br /&gt;add back flap, viola&lt;br /&gt;or batting helmet: ($10)&lt;br /&gt;http://www.amazon.com/s/ref=nb_ss_sg/002-4368510-5812814?url=search-alias%3Dsporting&amp;field-keywords=batting+helmet&amp;Go.x=0&amp;Go.y=0&amp;Go=Go&lt;br /&gt;&lt;br /&gt;Make armor:&lt;br /&gt;http://amethyst-angel.com/armormaking_materials.html&lt;br /&gt;Bamboo placemat/ sushi mat ($2- $4 on amazon)&lt;br /&gt;http://www.amazon.com/T-Trove-Brown-Bamboo-Placemat/dp/B0009YDRPM/sr=8-2/qid=1162154616/ref=pd_bbs_sr_2/002-4368510-5812814?ie=UTF8&amp;s=home-garden&lt;br /&gt;&lt;br /&gt;Bamboo matchstick blinds (prices range)&lt;br /&gt;&lt;br /&gt;Bamboo beach mat ($20 on amazon)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Workshop&lt;br /&gt;Balance of Powers!&lt;br /&gt;Complications of magics in rpg settings and how to deal with it.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;POG&lt;br /&gt;What do your characters say about you?&lt;br /&gt;http://www.rpgstudies.net/hughes/therapy_is_fantasy.html&lt;br /&gt;_________________&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-116577789942748432?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/116577789942748432/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=116577789942748432' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/116577789942748432'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/116577789942748432'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/12/episode-27-october-29-2006.html' title='Episode 27, October 29 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-116113825200669220</id><published>2006-10-17T22:22:00.000-04:00</published><updated>2006-10-27T16:58:36.696-04:00</updated><title type='text'>Episode 26, October 15 2006</title><content type='html'>This is GamerthePodcasting episode 26 for Oct 15, 2006.&lt;br /&gt;&lt;br /&gt;Because, the next time time there is a strange smell emmenating from your gaming group, you can blame us.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;SPECIAL EFFECTS&lt;br /&gt;Olfactory Effects:&lt;br /&gt;inspired by a topic on treasure tables (http://www.treasuretables.org/2006/08/smell-o-gaming)&lt;br /&gt;&lt;br /&gt;http://id.essortment.com/olfactorysenses_rapy.htm&lt;br /&gt;&lt;br /&gt;From http://www.du.edu/~jcalvert/optics/senses.htm :&lt;br /&gt;The types of olfactory sensations are given as fruity, flowery, resinous, spicy, foul, and burned. The olfactory sense is some 10 000 times as sensitive as taste, and is primarily responsible for the flavours of food. There is strong adaptation, in which one soon becomes accustomed to an odour and unaware of it, as well as masking of one odour by another, the theory of perfume. An increase of some 20% in concentration is necessary to cause a perceptible increase in the strength of the perception.&lt;br /&gt;&lt;br /&gt;In insects, the olfactory sense seems to be located on the antennae. Snakes and lizards possess a Jacobson's organ in the front of the mouth that is directly connected to the olfactory centre in the brain. The flicking tongue transfers scents to this organ for analysis. Scents seem to have a strong influence on the social interactions of all kinds of animals, from bees and ants to the sexual pheromones of mammals. Birds have a well-developed olfactory sense, which was not appreciated until recently. The scents and colours of flowers are probably not accidental, nor designed for our pleasure, but for very practical purposes of identification by co-operating insects.&lt;br /&gt;&lt;br /&gt;Dr Le Fanu, in the Sunday Telegraph (21 May 2000) comments on how vigorously an odour calls up memory. Smell is the only sense with direct access to the amygdala, the 'emotional centre' of the brain. It is a double sense, like seeing and hearing, and the two nostrils control the relative rate of air flow between them to receive slightly different chemical signatures, which allows finer discrimination of odours. The receptors also saturate or accommodate, and this is traded side for side, so that a sensitive receptor is always available.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;http://en.wikipedia.org/wiki/Incense&lt;br /&gt;&lt;br /&gt;Workshop&lt;br /&gt;Bookkeeping.&lt;br /&gt;&lt;br /&gt;Materials:&lt;br /&gt;Spiralbound notebook&lt;br /&gt;3 ring binder&lt;br /&gt;printer&lt;br /&gt;paper&lt;br /&gt;&lt;br /&gt;First, organize your character sheets. Have a section for PC and NPC sheets. Alphabetize, and label!&lt;br /&gt;&lt;br /&gt;next, have a section for histories.&lt;br /&gt;&lt;br /&gt;then, have a section for plotlines. This is where you keep track of names, places, story elements, etc.&lt;br /&gt;This section needs to be updated frequently.&lt;br /&gt;&lt;br /&gt;Random encounter section, andor notecards.&lt;br /&gt;Keep a small stack of random encounters or adventures, they are good to throw in.&lt;br /&gt;&lt;br /&gt;EXPERIENCE LOGS&lt;br /&gt;Keep track of how much experience you give each player after each session. They forget, and will ask, so it's best to have a record of it.&lt;br /&gt;&lt;br /&gt;POG:&lt;br /&gt;Where does the rpg/larp come from?&lt;br /&gt;and maybe... where's it going?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-116113825200669220?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/116113825200669220/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=116113825200669220' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/116113825200669220'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/116113825200669220'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/10/episode-26-october-15-2006.html' title='Episode 26, October 15 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-115950288406193098</id><published>2006-09-29T00:06:00.000-04:00</published><updated>2006-09-29T00:08:04.073-04:00</updated><title type='text'>Episode 25, September 28 2006</title><content type='html'>Because "How do you know if you're happy or sad without a mask?"&lt;br /&gt;&lt;br /&gt;intro&lt;br /&gt;Mirrormask quote- see it, it's coo.&lt;br /&gt;Thanks to All Games Considered and Domain of Apokolipz!&lt;br /&gt;Uncon! Online con 0ct 23-29&lt;br /&gt;Not able to get to Indy for Gen Con this year? Gas prices for road tripping to a local convention got you down? Enjoy the atmosphere of a convention from the comfort of your own computer chair. UnCon is Wizards.com’s annual fall blow out of games, contests, seminars, and special chat events hosted by Wizards’ online community moderators.&lt;br /&gt;http://wizo.wizards.com/uncon/pages/index.php&lt;br /&gt;&lt;br /&gt;Dragavan's Game! Lootin' Wizards&lt;br /&gt;After the death of the beloved Royal Mage of the kingdom, the king of the land set out a challenge to find his replacement. Wizards from far and wide came to vie for the position. As the challenge was set forth a few of the smarter and sneakier ones thought of a good way to get a leg up. They made their way into the secret dungeon of the former Royal Mage and decided to loot it for what they needed to win... But only one can win, so the battle for the loot began.&lt;br /&gt;http://edge.rpgnow.com/product_info.php?products_id=7605&lt;br /&gt;&lt;br /&gt;So. Exposure (sasha's going)&lt;br /&gt;&lt;br /&gt;Special Effects&lt;br /&gt;Halloween's coming!  STOCK UP ON MASKS!  This is the time of year to do it!&lt;br /&gt;http://en.wikipedia.org/wiki/Masquerade_ball&lt;br /&gt;http://en.wikipedia.org/wiki/Mask&lt;br /&gt;http//www.carnivalofvenice.com&lt;br /&gt;&lt;br /&gt;The Masks&lt;br /&gt;The mask in the city of Venice has ancient origins and was used for many months of the year. Masks were allowed from the day of Santo Stefano, which marked the start of the Venetian carnival, to midnight of Shrove Tuesday which marked the end. (Naturally, they were forbidden on days of religious festivals).&lt;br /&gt;As well as at this time of year, the Venetians wore masks during the fortnight of the Ascension, and ended up wearing it, with a few exceptions, right up to half-way through June. Later on, it was permitted to wear a mask from the 5th October up to the start of the Christmas novena (16th December).&lt;br /&gt;During all major events, such as official banquets or other celebrations of the Serenissima Republic, the wearing of "mask and cloak" were permitted. The mask had many uses - to protect gamblers from giving away indiscrete looks, (especially to avoid their creditors), or it was used by "barnaboti" noblemen begging on street corners.&lt;br /&gt;Making carnivale masks:&lt;br /&gt;http://www.american.edu/IRVINE/jenn/mask.htm&lt;br /&gt;&lt;br /&gt;BIG AMERICAN MASQUERADE: http://www.labyrinthmasquerade.com/&lt;br /&gt;Each year in Hollywood, July.&lt;br /&gt;&lt;br /&gt;Making your own latex mask:&lt;br /&gt;Making prosthetics: http://www.costumesandprops.com/foam_latex_prosthetic_appliance_how_to.htm&lt;br /&gt;supplies- all you need: http://www.monstermakers.com/maskmakingkits.html&lt;br /&gt;http://www.monstermakers.com/howto.html&lt;br /&gt;some good tips, place to buy: http://www.latexmaskcentral.com/index.php&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Workshop&lt;br /&gt;Oneshots- listen, why not?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;POG&lt;br /&gt;Are the emotional experiences that you have in rpg gaming real?&lt;br /&gt;Join in on the fun on our forums!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-115950288406193098?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/115950288406193098/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=115950288406193098' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/115950288406193098'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/115950288406193098'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/09/episode-25-september-28-2006.html' title='Episode 25, September 28 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-115808358824841579</id><published>2006-09-12T13:52:00.000-04:00</published><updated>2006-09-12T13:53:08.250-04:00</updated><title type='text'></title><content type='html'>episode 23&lt;br /&gt;&lt;br /&gt;september 10th, 2006. because if you ever find yourself stuck in arkham asylum with the hounds of tindalos, you'll know just how screwed you are&lt;br /&gt;&lt;br /&gt;intro&lt;br /&gt; -skipped a week due to dragon*con&lt;br /&gt; -shaken not stirred (can we mention this?)&lt;br /&gt; -jeff's started working on avalanche (and maybe modules for paradigm)&lt;br /&gt; -anything on the forums?&lt;br /&gt;  glass&lt;br /&gt;Dragon*con wrap-up&lt;br /&gt; -After serenity&lt;br /&gt; -panel&lt;br /&gt; -nightfall&lt;br /&gt; -sensory deprivation&lt;br /&gt;  people&lt;br /&gt; -things we learned from running a con game (plea to props)&lt;br /&gt; -the future of somniturne productions&lt;br /&gt; -vendors, celebs, etc&lt;br /&gt; -overall feelings&lt;br /&gt;Burnout&lt;br /&gt; -symptoms/causes&lt;br /&gt;  -mostly a confidence issue&lt;br /&gt;   -don't tell the whole game you feel burnt out because that makes    them expect it, which snowballs the situation.  Do vent to someone you    trust.&lt;br /&gt; -innundated with people talking about the game&lt;br /&gt; -from a player perspective&lt;br /&gt;  happens when um...they don't feel like they're achieving anything&lt;br /&gt;  &lt;br /&gt; -relationship analogy (to getting back to feeling good)&lt;br /&gt;  -spending too much time with your game, spend time with your buds&lt;br /&gt;  -Love Notes, find what you loved about it&lt;br /&gt;  -spice things up, bring in new things into your game&lt;br /&gt;  -don't focus on the things that annoy you, but the things you like&lt;br /&gt;  -put yourself in their shoes...try playing for a while&lt;br /&gt;  -if everything fails, maybe it's time to take a break or move on &lt;br /&gt;PHILOSOPHY OF GAMING&lt;br /&gt;are we the biggest geeks in the world for LARPing?  Why?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-115808358824841579?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/115808358824841579/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=115808358824841579' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/115808358824841579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/115808358824841579'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/09/episode-23-september-10th-2006.html' title=''/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-115808344275258240</id><published>2006-09-12T13:49:00.000-04:00</published><updated>2006-09-12T13:50:42.766-04:00</updated><title type='text'>Episode 22</title><content type='html'>episode 22&lt;br /&gt; intro notes:&lt;br /&gt;  -great time at gencon...we'll be talking about that in a bit. (skipping sfx)&lt;br /&gt;  -Jeff's website is up (www.somniturne.com)&lt;br /&gt;  -dragoncon stuff:&lt;br /&gt;   -panel at 7pm friday&lt;br /&gt;   -friday, saturday and sunday morning after serenity&lt;br /&gt;   -Saturday and sunday nights at 6 sensory deprivation Gencon wrap-up&lt;br /&gt;  -14 hour drive&lt;br /&gt;  -met up with the podcasters thursday night&lt;br /&gt;  -panel friday morning fans&lt;br /&gt;  -dealers room/connections/changeling&lt;br /&gt;  -metacast&lt;br /&gt;  -cthulhu live&lt;br /&gt;  -serenity w/teh podcasters&lt;br /&gt;  -personal feelings about the con&lt;br /&gt;  -genconlive.dragonslanding.com&lt;br /&gt; music&lt;br /&gt;  -You're going for mood and feel of the song rather than trying to time it exactly&lt;br /&gt;   sometimes music can sometimes have subliminal effects on the players&lt;br /&gt;  -certain sounds and instruments can provoke memories&lt;br /&gt;  -before game, music can inspire scenes and characters&lt;br /&gt;  -movie scores work well; watch a film for the atmosphere,   take unrecognizable songs from film score&lt;br /&gt;  Look outside the genre&lt;br /&gt;  -set up a player DJ&lt;br /&gt;   &gt;let them have control or the gm can set up a playlist beforehand&lt;br /&gt;  -Setting up a soundboard- yahoo widgets, soundboard widgets.  &lt;br /&gt;  -Voice changing and music making software- version 3., Garage band, Audacity, Goldwave Editor&lt;br /&gt;  -sound effects: &lt;br /&gt;  www.ez-tracks.com&lt;br /&gt;  sounddogs.com&lt;br /&gt;  partnersinrhyme.com&lt;br /&gt;  Relaxingsoftware.com&lt;br /&gt;  grsites.com/sounds&lt;br /&gt;  video games are a good source&lt;br /&gt;  -musical Performances a good setting for larps&lt;br /&gt;  &gt;&gt;&gt;where music doesn't work:&lt;br /&gt;  -disrupts the flow (too loud, too recognizable, too catchy, GM has to keep fiddling with it)&lt;br /&gt;  -musical tastes don't match up&lt;br /&gt; &lt;br /&gt;pog&lt;br /&gt;  -intelectual property in gaming&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-115808344275258240?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/115808344275258240/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=115808344275258240' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/115808344275258240'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/115808344275258240'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/09/episode-22.html' title='Episode 22'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-115568657161312362</id><published>2006-08-15T20:01:00.000-04:00</published><updated>2006-08-15T20:02:51.613-04:00</updated><title type='text'>Episode 21! Season Two!</title><content type='html'>we is back!  We lost the notes for ep 20.  we suck.  but you love us anyway.&lt;br /&gt;http://tsfpn.com/&lt;br /&gt;sasha the viking:&lt;br /&gt;http://www.stressmint.com/Hosted/SashaViking.jpg&lt;br /&gt;SFX: SCI-FI ARMOR&lt;br /&gt;http://amethyst-angel.com/armormaking_materials.html&lt;br /&gt;http://studiocreations.com/howto/index.html&lt;br /&gt;http://www.geplastics.com/gep/en/Home/Home/home.html&lt;br /&gt;http://studiocreations.com/howto/vacuumtable/index.html&lt;br /&gt;http://sculpt.com/ (for varaform)&lt;br /&gt;COLLABORATING GMING:&lt;br /&gt;-administrative clarity&lt;br /&gt;know who's got what job&lt;br /&gt;-be willing to give up ideas&lt;br /&gt;-constructive criticism&lt;br /&gt;-keep everyone as equals; always show solidarity&lt;br /&gt;-share the load, split up the work&lt;br /&gt;-know your strengths and weaknesses&lt;br /&gt;-keep on the same page rules-wise&lt;br /&gt;-Brainstorming: throw ideas out there no matter how stupid they are&lt;br /&gt;-keep all problems out in the open&lt;br /&gt;PLAYING FOR YOURSELF VS PLAYING FOR THE GAME&lt;br /&gt;What do you think?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-115568657161312362?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/115568657161312362/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=115568657161312362' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/115568657161312362'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/115568657161312362'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/08/episode-21-season-two.html' title='Episode 21! Season Two!'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-115073101465747959</id><published>2006-06-19T10:55:00.000-04:00</published><updated>2006-06-19T11:30:14.723-04:00</updated><title type='text'>Episode 19, May 29 2006</title><content type='html'>Our temporarily bi-weekly plan...&lt;br /&gt;A podcast Biweekly and a vidcast on the off weeks.&lt;br /&gt;To shote or to show note: shnever!&lt;br /&gt;GTP is the official home of the Shnotes Resistance Movement.&lt;br /&gt;&lt;br /&gt;SPECIAL EFFECTS&lt;br /&gt;Old age makeup/acting&lt;br /&gt;A few web sites to help you on your makeup journey:&lt;br /&gt;&lt;a href="http://www.thecostumer.com/store/product.cfm?prodID=179"&gt;wrinkle stipple&lt;/a&gt;&lt;br /&gt;&lt;a href="http://wwwnew.towson.edu/stagemakeup/OldAge%20HowTo/index.html"&gt;a How To&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;WORKSHOP&lt;br /&gt;Film Noir&lt;br /&gt;Using film noir in your game- elements you need&lt;br /&gt;Crime&lt;br /&gt;Ambiguous relationships- shifting sides&lt;br /&gt;unhappy ending- "crime don't pay"&lt;br /&gt;Convoluted complicated plots&lt;br /&gt;The City as a character&lt;br /&gt;Character archetypes- The vamp, the private eye, the brute, etc...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;PHILOSOPHY OF GAMING&lt;br /&gt;What is Larp?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-115073101465747959?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/115073101465747959/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=115073101465747959' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/115073101465747959'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/115073101465747959'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/06/episode-19-may-29-2006.html' title='Episode 19, May 29 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114844191469834474</id><published>2006-05-23T23:38:00.000-04:00</published><updated>2006-05-24T01:21:41.340-04:00</updated><title type='text'>Episode 18, May 23 2006</title><content type='html'>Intro&lt;br /&gt;explain gamerstandard time&lt;br /&gt;skype&lt;br /&gt;Giant monster! (links go here)&lt;br /&gt; &lt;br /&gt;Special Effects&lt;br /&gt;Burns, boils, and blisters&lt;br /&gt;upstagereview.org/MakeupArticles/recipes.pdf&lt;br /&gt;http://www.halloweenexpress.com/db21.html&lt;br /&gt;CREATE A GRUESOME BOIL Get a band-aid about the size of the boil you want. Then, dip some tissue (toilet paper works best) into a mixture of PVA glue and water, and form it onto the band-aid. Make a groove by pushing a pencil about halfway into the tissue. Wait for it to dry and cut around the hardened glue and tissue. Peel the backing of the band-aid off and place it in the desired location. Use makeup to blend it onto your skin.&lt;br /&gt;http://www.funfolly.com/h/mu/u0102.htm&lt;br /&gt;http://www.matthawkins.co.uk/index.php?module=pagesetter&amp;func=viewpub&amp;tid=5&amp;pid=30&lt;br /&gt;&lt;br /&gt;Workshop&lt;br /&gt;Jason Hosler had a nice article on the subject&lt;br /&gt;http://www.rpg.net/news+reviews/columns/larping23feb05.html&lt;br /&gt;Static, Web, Word of Mouth&lt;br /&gt;Static:&lt;br /&gt;Fliers&lt;br /&gt;Not too wordy&lt;br /&gt;some kind of image&lt;br /&gt;Title, dates, locations, contact info&lt;br /&gt;&lt;br /&gt;WEB:&lt;br /&gt;FREE WEBSITES&lt;br /&gt;yahoo!geocities&lt;br /&gt;homestead&lt;br /&gt;BLOGS&lt;br /&gt;blogspot.com&lt;br /&gt;livejournal&lt;br /&gt;Wordpress&lt;br /&gt;OTHERS&lt;br /&gt;Myspace/friendster&lt;br /&gt;Wikipedia (something we remembered after we recorded)&lt;br /&gt;TRAILERS&lt;br /&gt;youtube&lt;br /&gt;podcasts for audiotrailers&lt;br /&gt;&lt;br /&gt;WORD OF MOUTH:&lt;br /&gt;Offer xp or discounts to players who bring in new people&lt;br /&gt;play in other games in the city&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Philosophy of Gaming&lt;br /&gt;Suspension of Disbelief&lt;br /&gt;can it be done&lt;br /&gt;next week: what is larp?&lt;br /&gt;&lt;br /&gt;listener feedback'ses&lt;br /&gt;golly we need more voicemails!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114844191469834474?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114844191469834474/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114844191469834474' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114844191469834474'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114844191469834474'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/05/episode-18-may-23-2006.html' title='Episode 18, May 23 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114776917596148166</id><published>2006-05-16T04:07:00.001-04:00</published><updated>2006-05-23T23:38:06.883-04:00</updated><title type='text'>Episode 17, May 15 2006</title><content type='html'>Intro Notes&lt;br /&gt;We are lazy!  Check out our bad show notes from the last two shows.  Now Caroline will return to doing them.&lt;br /&gt;She'll also go back and make the old ones good.  Cause right now they are bad.&lt;br /&gt;JJ (Working Man) Lanza from Fistful(l?) of comics and games joins us!&lt;br /&gt;Mothers day was yesterday, call your mom!&lt;br /&gt;Dragon Con approval! We're doing a Call of Cthulhu LARP- Sensory Deprivation&lt;br /&gt;Larpies!  Good, bad, ugly? Check out our forums&lt;br /&gt;Gamerspeak!  Add your own interesting gamer terms on our forums.&lt;br /&gt;&lt;br /&gt;SPECIAL EFFECTS &lt;br /&gt;Gunshot wounds! &lt;br /&gt;&lt;br /&gt;Blood gel recipes-&lt;br /&gt;Fix Blood- Makes a thick blood that wont run off your actor&lt;br /&gt;1 large tube of "close up" clear red toothpaste (or any other clear red brand)&lt;br /&gt;1/2 oz red food coloring&lt;br /&gt;&lt;br /&gt;Gelatin, Hot water, red and green/blue food coloring.&lt;br /&gt;Gelatin comes right out of brushes with hot water&lt;br /&gt;&lt;br /&gt;some wound ideas-&lt;br /&gt;bread soaked in fake blood&lt;br /&gt;raspberry tea bag&lt;br /&gt;woochie prosthetics are the obvious&lt;br /&gt;layering up liquid latex, too, can work&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Squibs!&lt;br /&gt;http://www.dvfreelancer.com/articles/squibs.html&lt;br /&gt;Awesome site, great examples- http://www.exposure.co.uk/eejit/blood/index.html&lt;br /&gt;JJ's tip - condoms arent great squibs...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;WORKSHOP&lt;br /&gt;Acting!  Oh yes, we're so on this.&lt;br /&gt;&lt;br /&gt;Stanislavski "The System"- http://en.wikipedia.org/wiki/Method_of_Physical_Action&lt;br /&gt;"The Method"- http://en.wikipedia.org/wiki/Method_acting&lt;br /&gt;Meisner Technique- http://en.wikipedia.org/wiki/Meisner_technique&lt;br /&gt;&lt;br /&gt;Bertold Brecht and Threepenny Opera- http://www.culturevulture.net/Theater/Threepenny.htm&lt;br /&gt;&lt;br /&gt;http://www.toplab.org/docs/WITTOTO.htm&lt;br /&gt;http://en.wikipedia.org/wiki/Stanislavski&lt;br /&gt;&lt;br /&gt;PHILOSOPHY OF GAMING&lt;br /&gt;Is Larp Art?&lt;br /&gt;&lt;br /&gt;Yes.  No.  Maybe.&lt;br /&gt;Decide for yourself! Go to our forums, foooool!&lt;br /&gt;Next week's topic:&lt;br /&gt;Can you play characters that don't look like you, are radically different from you?  How far can you suspend disbelief?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;FEEDBACK&lt;br /&gt;Oops-- Sorry Shannon! (who is neither robot nor female)&lt;br /&gt;Christine and barriers!&lt;br /&gt;Anim5 is THE MAN. Check out the following EXCLUSIVELY for GTP listeners;&lt;br /&gt;Large Tomes- http://www.anim5.com/large_print/index.html&lt;br /&gt;Portable Area Masking- http://www.anim5.com/masking/index.html&lt;br /&gt;JJ helps us answer his own voicemails!&lt;br /&gt;Tony Live Roleplaying System: http://members.tripod.com/gmord/rules.htm Interactivities Ink: http://www.interactivitiesink.com/mechanics/index.html LARP Developer's Resource: http://www.cattail.nu/larptoc.html&lt;br /&gt;&lt;br /&gt;Ethan and Seth Lanza rock!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Send us more voicemails and odeos!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114776917596148166?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114776917596148166/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114776917596148166' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114776917596148166'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114776917596148166'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/05/episode-17-may-15-2006.html' title='Episode 17, May 15 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114776686946876443</id><published>2006-05-16T04:07:00.000-04:00</published><updated>2006-05-16T04:07:49.470-04:00</updated><title type='text'>Episode 16</title><content type='html'>Haunting&lt;br /&gt;spooktacular and subtle-creepy&lt;br /&gt;spooktacular:&lt;br /&gt;lure into a calm and break it&lt;br /&gt;don't touch--you'll get hit!&lt;br /&gt;make a dummy and fill it with a human.  Noone will expect it to move&lt;br /&gt;The ol' "hand in the candy bowl" trick.  Also applicable to corpses.&lt;br /&gt;Subtle-creepy:&lt;br /&gt;hidden people to make creepy effects&lt;br /&gt;seances with baby monitors&lt;br /&gt;ouija boards&lt;br /&gt;spandex walls with people behind them...a la "the Frighteners"&lt;br /&gt;age wallpaper before you put it up&lt;br /&gt;&lt;br /&gt;ghost stories&lt;br /&gt;1) Ghost Stories&lt;br /&gt;-Loss Hunger Malice&lt;br /&gt;Montague Rhodes James Essay, "Some Remarks on Ghost Stories"&lt;br /&gt;-point 1: The Pretense of Truth&lt;br /&gt;-point 2: "A Pleasing Terror"&lt;br /&gt;-point 3: No Gratuitous Bloodshed or Sex&lt;br /&gt;-point 4: No "Explanation of the Machinery"&lt;br /&gt;-point 5: Setting: "Those of the Writer's (and Reader's) Own Day"&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114776686946876443?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114776686946876443/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114776686946876443' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114776686946876443'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114776686946876443'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/05/episode-16.html' title='Episode 16'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114776678196832271</id><published>2006-05-16T04:04:00.000-04:00</published><updated>2006-05-16T04:06:22.006-04:00</updated><title type='text'>Episode 15</title><content type='html'>INTRO&lt;br /&gt;&lt;br /&gt; -&lt;br /&gt;Special Effects: Elves&lt;br /&gt; -Ears&lt;br /&gt; -different subtypes&lt;br /&gt;  wild&lt;br /&gt;   -celts, scandan&lt;br /&gt;   -boneroom.com&lt;br /&gt;   -fake fur&lt;br /&gt;   -bodygraphics.ca&lt;br /&gt;  dark&lt;br /&gt;   -spiders&lt;br /&gt;   -german&lt;br /&gt;   -wilshirewigs.com&lt;br /&gt;   -badgersden.com&lt;br /&gt;  high&lt;br /&gt;   -angelic&lt;br /&gt;   -flowy gowns&lt;br /&gt;   -tendency towards white, sheer fabrics, &lt;br /&gt;   -alleycatscratch.com&lt;br /&gt;   wood&lt;br /&gt;   -camoflauge&lt;br /&gt;   -function over form&lt;br /&gt;&lt;br /&gt;Workshop: Long Running Campaigns&lt;br /&gt; -keep your goals in mind&lt;br /&gt; -keep it fresh&lt;br /&gt; -recruit&lt;br /&gt; -taking breaks&lt;br /&gt; -keeping balance, maybe have seperate quests&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;www.gtp.com&lt;br /&gt;blog&lt;br /&gt;email&lt;br /&gt;forum&lt;br /&gt;frappr&lt;br /&gt;alley/pickle&lt;br /&gt;odeo&lt;br /&gt;voicemail&lt;br /&gt; linkses:&lt;br /&gt;http://games.slashdot.org/article.pl?sid=05/03/29/0519242&amp;tid=209&lt;br /&gt;http://www.boneroom.com/bone/miscbones.html&lt;br /&gt;http://www.treasuretables.org/forum/index.php?topic=173.0&lt;br /&gt;http://www.earthhenna.com/stencils.htm&lt;br /&gt;http://www.bodygraphics.ca/htm/abstract.htm&lt;br /&gt;http://www.hobbylinc.com/htm/top/topr7510.htm&lt;br /&gt;http://fanaticus.org/DBA/guides/blackenedarmor.html&lt;br /&gt;http://www.hobbylinc.com/htm/top/topr7510.htm&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114776678196832271?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114776678196832271/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114776678196832271' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114776678196832271'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114776678196832271'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/05/episode-15.html' title='Episode 15'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114514041840794989</id><published>2006-04-15T17:33:00.000-04:00</published><updated>2006-04-25T18:39:06.460-04:00</updated><title type='text'>Episode 14, April 24, 2006</title><content type='html'>INTRO- NEWS and NOTES&lt;br /&gt;Contest! - Design a Layout for our website - Prize = $25 of rpg stuff&lt;br /&gt;New Section: Philosophy- we want to stir up your braincells!&lt;br /&gt;We're going to be guests on the Round Table (www.harpingmonkey.com)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;PHOLOSOPHY OF GAMING&lt;br /&gt;Gm-less games&lt;br /&gt;What do you think?  Visit our forums!&lt;br /&gt;&lt;br /&gt;GAME REVIEW&lt;br /&gt;Cthulhu Live Core and Cthulhu Live Players Guide&lt;br /&gt;Ratings: 4.3 and 5, respectively.&lt;br /&gt;Players guide is a MUST HAVE book for Larp.  Fantastic ideas.  &lt;br /&gt;Thanks to Greg Agostini!&lt;br /&gt;&lt;br /&gt;SPECIAL EFFECTS&lt;br /&gt;Wings!&lt;br /&gt;Pretty&lt;br /&gt;&lt;img src="http://www.faeriegrove.com/ebay/evenstar2.jpg"&gt;&lt;br /&gt;&lt;a href="http://www.fursuit.org/faq/17wings.htm"&gt;Some good links page&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.burningart.com/meico/inventions/wings/index.html"&gt;Mechanical Wings How-to!&lt;/a&gt; See also his links at the bottom, great sites.&lt;br /&gt;Purchase wings:&lt;br /&gt;&lt;a href="http://community-2.webtv.net/wingsandthings1/WingsandCostumes/"&gt;Gorgeous wings for you to buy&lt;/a&gt;- feather and bat and the constructs for your own design&lt;br /&gt;&lt;a href="http://www.ibelieveinfaeries.com/citadel/index.htm"&gt;Faerie Wings&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Our own wings:&lt;br /&gt;In construction: &lt;br /&gt;&lt;img src="http://i50.photobucket.com/albums/f350/whatemilywas/Pandora_Cycle/2wingconstruction.jpg"&gt;&lt;br /&gt;Final: &lt;br /&gt;&lt;img src="http://i50.photobucket.com/albums/f350/whatemilywas/Pandora_Cycle/14graywinged5.jpg"&gt;&lt;br /&gt;&lt;br /&gt;FEEDBACK&lt;br /&gt;Voicemails from:&lt;br /&gt;Jonathan - Group weirdery&lt;br /&gt;Sarah - Back into LARPing!&lt;br /&gt;The Gothfather- soon to be deceased, new podcast! *squee*&lt;br /&gt;Emails from Rick, Steven and Adam.&lt;br /&gt;&lt;br /&gt;CLOSING&lt;br /&gt;Thanks to Doug, Mick, JJ.&lt;br /&gt;Winner of the grosest thing in a corpse: Gerbrith.  Lots of great ideas though.  &lt;br /&gt;Cons: &lt;br /&gt;Origins, Gen Con, Dragon Con&lt;br /&gt;&lt;br /&gt;Join our gorram frappr!&lt;br /&gt;&lt;br /&gt;Jeff and Caroline = married on May 19, 2007.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114514041840794989?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114514041840794989/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114514041840794989' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114514041840794989'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114514041840794989'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/04/episode-14-april-24-2006.html' title='Episode 14, April 24, 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i50.photobucket.com/albums/f350/whatemilywas/Pandora_Cycle/th_2wingconstruction.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114493854483349541</id><published>2006-04-13T10:26:00.001-04:00</published><updated>2006-04-13T11:04:18.226-04:00</updated><title type='text'>Episode 12: Alien Gods, Cadavers and Herding Cats</title><content type='html'>Could Jeff be Ira Flatow?&lt;br /&gt;&lt;a href="http://www.npr.org/programs/scifri/"&gt;http://www.npr.org/programs/scifri/&lt;/a&gt;&lt;br /&gt;Jeff's doing a VO for Dark Conspiracy&lt;br /&gt;&lt;a href="http://www.darkconspiracytherpg.info/"&gt;http://www.darkconspiracytherpg.info/&lt;/a&gt;&lt;br /&gt;Thanks to Marcus for the donation!&lt;br /&gt;We screwed http://www.blogger.com/img/gl.link.gifup Mick's VO.  Sorry Mick!&lt;br /&gt;&lt;a href="http:///www.harpingmonkey.com"&gt;http:///www.harpingmonkey.com&lt;/a&gt;&lt;br /&gt;doug (http://www.podcastpickle.com/casts/3196/)&lt;br /&gt;is calling us to arms!  Schools taking away kids recess?  NOT ON OUR WATCH! check out www.pta.org for more info&lt;br /&gt;David's promo we did VO's for (&lt;a href="http://www.afterserenity.com"&gt;http://www.afterserenity.com&lt;/a&gt;) got played on the Signal! &lt;a href="http://signal.serenityfirefly.com/"&gt;http://signal.serenityfirefly.com/&lt;/a&gt;&lt;br /&gt;Thanks to Greg "AG-oh-STEE-NEE" for the propery and sorry about the name buchery&lt;br /&gt;&lt;a href="http://members.tripod.com/~terrorpants/welcome.htm"&gt;http://members.tripod.com/~terrorpants/welcome.htm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Game Review:&lt;br /&gt;Godsend Agenda&lt;br /&gt;&lt;a href="http://www.godsendagenda.com/"&gt;http://www.godsendagenda.com/&lt;/a&gt;&lt;br /&gt;fours all around!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;how to get corpses without the horrible murder!&lt;br /&gt;Where to get skeletons:&lt;br /&gt;Places like Cosco, Big Lots, and other wholesale stores.  Here you can get cheap blow mold "blucky" skeletons for eight bucks.  &lt;br /&gt;Online, the cheapest ones I could find were for $35&lt;br /&gt;&lt;a href="http://costumezone.com/item.asp?cID=210&amp;scID=238&amp;PID=2366"&gt;http://costumezone.com/item.asp?cID=210&amp;scID=238&amp;PID=2366&lt;/a&gt;&lt;br /&gt;for better quality bones and skeletons, try&lt;br /&gt;&lt;a href="http://www.boneyardbargains.ca/"&gt;http://www.boneyardbargains.ca/&lt;/a&gt; &lt;br /&gt;or you couls make your own:&lt;br /&gt;&lt;a href="http://www.vilethings.com/vilethings_skeleton_marionette.htm"&gt;http://www.vilethings.com/vilethings_skeleton_marionette.htm&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.home.earthlink.net/~tekvov/id3.html"&gt;http://www.home.earthlink.net/~tekvov/id3.html&lt;/a&gt;&lt;br /&gt;Once you've got your frame, you can corpsify it!&lt;br /&gt;this was the method talked about on the show&lt;br /&gt;&lt;a href="http://www.halloweenonlinemagazine.com/sfx/corpse1-1.html"&gt;http://www.halloweenonlinemagazine.com/sfx/corpse1-1.html&lt;/a&gt;&lt;br /&gt;here are a few more ideas out there...here's one&lt;br /&gt;&lt;a href="http://www.fulcrumsites.com/haunt/html/corpsification1.html"&gt;http://www.fulcrumsites.com/haunt/html/corpsification1.html&lt;/a&gt;&lt;br /&gt;Autopsies!&lt;br /&gt;Just focus on making a ribcage.  Make an armature (i.e. wire frame) and wrap it in paper mache or plaster of paris.  make the rest of the body out of stuffed clothes or styrofoam.  Pour liqiud latex over a smooth surface like a mirror so it dries in a sheet.  Layer them and glue them together with more latex.  For organs, try borax and glue, which makes a hard lumpy mass.  "Great Stuff" polyurethane spray foam (&lt;a href="http://greatstuff.dow.com/index.htm"&gt;http://greatstuff.dow.com/index.htm&lt;/a&gt;) looks good, but is really hard.  Other wierd things they could find are jello, Tapioca Pudding (suggested by Working Man), dinosaurs (a really bad suggestion by Caroline)&lt;br /&gt;&lt;br /&gt;Crowd Control (aka Herding Cats)&lt;br /&gt;What to look for:&lt;br /&gt;-People out of character&lt;br /&gt;-People bored/confused (this will happen a lot in Sim mass combat)&lt;br /&gt;-Someone gets hurt (Live Combat games mostly).  You need to come up with a safe word to get everyone to freeze, no questions asked.&lt;br /&gt;&lt;br /&gt;What to do&lt;br /&gt;-Project.  Talk from your diaphram, talk to the person in the back of the room.  &lt;br /&gt;-Don't yell.  Players sense fear and fristuration, and it will reflect in the whole game.&lt;br /&gt;-If you're quiet, get someone to talk for you or get a megaphone&lt;br /&gt;-work on public speaking, try not to stutter or 'umm'&lt;br /&gt;-Think about keeping your groups smaller.  Divide and conquer!&lt;br /&gt;&lt;br /&gt;Mass combat&lt;br /&gt;-Keep it moving.  Be enthusiastic, clear and concise&lt;br /&gt;-Try to keep the groups small&lt;br /&gt;-Try to avoid it altogether&lt;br /&gt;&lt;br /&gt;Feedback&lt;br /&gt;NPC interactions&lt;br /&gt;&lt;a href="http://www.freedownloadscenter.com/Business/Misc__Applications/Strategy_Map_Balanced_Scorecard.html"&gt;http://www.freedownloadscenter.com/Business/Misc__Applications/Strategy_Map_Balanced_Scorecard.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Also thanks to Anim5.  &lt;br /&gt;Check out "Stagecrafts" by Chriss Hogget St. Martins Press, 1975&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114493854483349541?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114493854483349541/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114493854483349541' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114493854483349541'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114493854483349541'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/04/episode-12-alien-gods-cadavers-and.html' title='Episode 12: Alien Gods, Cadavers and Herding Cats'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114421387147595317</id><published>2006-04-04T23:45:00.000-04:00</published><updated>2006-04-05T01:11:11.556-04:00</updated><title type='text'>Episode 11, April 4, 2006</title><content type='html'>INTRO&lt;br /&gt;&lt;a href="http://www.fistfullofcomics.com/"&gt;Fist Full of Comics (and Games)!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;GAME REVIEW&lt;br /&gt;&lt;a href="http://www.drivethrurpg.com/catalog/product_info.php?products_id=594"&gt;Fading Suns- Passion Play&lt;/a&gt;&lt;br /&gt;Neato!&lt;br /&gt;Great pics inside, cool new systems.  We like the optional combat rules too.  Possible for players to manipulate the systems... but overall very good ideas, great essays, truly a system after our own hearts.&lt;br /&gt;Ratings: 4,4,4: 4!&lt;br /&gt;&lt;br /&gt;SPECIAL EFFECTS&lt;br /&gt;See also- &lt;a href="http://www.drivethrurpg.com/catalog/product_info.php?products_id=3119"&gt;Cthulhu Live&lt;/a&gt;&lt;br /&gt;MONSTERS! ROFL&lt;br /&gt;Tentacles:&lt;br /&gt;this monster has cool tentacles and a lame body:&lt;br /&gt;&lt;img src="http://img.photobucket.com/albums/v380/QOTCPcf/Gaming_Geekery/Pandora_Cycle/Oct_2005/P1050554.jpg"&gt;&lt;br /&gt;Body- Sheets can work in a pinch.&lt;br /&gt;&lt;a href="http://www.ehow.com/buy_5136_chicken-wire.html"&gt;Chicken wire&lt;/a&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Plaster_of_Paris"&gt;Plaster of Paris&lt;/a&gt; and cloth strips&lt;br /&gt;&lt;a href="http://www.papiermache.co.uk/"&gt;Paper Mache&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;WORKSHOP&lt;br /&gt;aka the "Joe Asks A Question Section" (JAAQS)&lt;br /&gt;Good Combat in LARPs&lt;br /&gt;Good acting is key - play out your pain&lt;br /&gt;Set and scenery&lt;br /&gt;Stage fighting&lt;br /&gt;working out challenges beforehand, then playact&lt;br /&gt;Weapons and fighting styles to match the character&lt;br /&gt;thow taunts.  dont be afraig to break rounds in order to have dialogue!&lt;br /&gt;Act! Act! Act!&lt;br /&gt;&lt;br /&gt;LISTENER FEEDBACK&lt;br /&gt;Oliver (from Germany) told us how to make latex weapons! Thank you Oliver!&lt;br /&gt;You need a glassfiber core, foam, glue and latex.&lt;br /&gt;First you create the outline of the weapon on foam (you need 3 copies)&lt;br /&gt;The foam has to be "closed cell" because "open cell" is too soft and you&lt;br /&gt;could hit with the core.&lt;br /&gt;Then you cut out the outline of the core of one of the copies.&lt;br /&gt;Now glue the foam shape with the hole on one of the uncut foam pieces.&lt;br /&gt;wrap some ducttape around the ends of the core (This is to avoid the&lt;br /&gt;core piercing the foam). the glue the core into the slit in the foam.&lt;br /&gt;After that glue the last piece of foam on top of the blade.&lt;br /&gt;I use a glue named "Pattex" - I don't know whether it is sold in the US.&lt;br /&gt;After drying you can cut the foam to that a "sharp" blade is formed.&lt;br /&gt;The edge of the blade sould be at least 2 to 3 mm thick or it will&lt;br /&gt;easyly break.&lt;br /&gt;Always keep in mind that the core should be covered with at least 1cm of&lt;br /&gt;foam in all directions.&lt;br /&gt;Let the glue dry totally - wait a couple of days. If you can smell the&lt;br /&gt;glue and start to coat the weapon with latex, the latex will be destroyed.&lt;br /&gt;Now you are ready to latex-coat your weapon. Latex comes in bottles and&lt;br /&gt;looks similar to milk. But unlike milk latex smells awfully - a well&lt;br /&gt;ventilated place is essential. And put old newspaper on the floor and&lt;br /&gt;don't wear good clothes - the latex won't wash out.&lt;br /&gt;Take a cheap brush (The brush won't survive this) and paint the weapon&lt;br /&gt;with this latex. After drying apply another layer of latex. You need&lt;br /&gt;about 7 layers of clear latex. The you can mix a small amount of paint&lt;br /&gt;(you have to experiment which paint - some paints will destroy the latex&lt;br /&gt;- the best paint is the one with nearly only pigments - also be VERY&lt;br /&gt;careful with metal pigments) and add another 5 to 7 layers of latex.&lt;br /&gt;After you weapon dries you will feel that the weapon is sticky. This&lt;br /&gt;would create burns if you hit someone with the weapon. Now you have two&lt;br /&gt;possibilities:&lt;br /&gt;1. Take some talkum or baby powder (without perfume) and wipe it onto&lt;br /&gt;the blade until it doesn't feel sticky anymore.&lt;br /&gt;2. The is silicone spray that you can add as a last layer - I don't like&lt;br /&gt;this spray because the weapons shine in a plastic-like fashion.&lt;br /&gt;&lt;br /&gt;Special thanks to all the contributors to listener feedback.  You all are the reason we love doing this podcast.  &lt;3 &lt;3 &lt;3&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Check out our new Odeo thingie- button is on the main website&lt;br /&gt;VOTE FOR US ON PODCAST ALLEY THIS MONTH! OMG ROFL!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114421387147595317?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114421387147595317/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114421387147595317' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114421387147595317'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114421387147595317'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/04/episode-11-april-4-2006.html' title='Episode 11, April 4, 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114351204871959707</id><published>2006-03-27T21:04:00.000-05:00</published><updated>2006-03-28T06:17:53.520-05:00</updated><title type='text'>Episode 10, March 27, 2006</title><content type='html'>INTRO NOTES&lt;br /&gt;ICON&lt;br /&gt;DOHGGA- Department of Hot Gamer Girlfriend Aquisitions&lt;br /&gt;Podcasts: &lt;a href="http://podthralls.com/"&gt;Fell Calls&lt;/a&gt;, &lt;a href="http://www.apokolipz.com/pmwiki.php"&gt;Domain of Apokolipz&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;GAME REVIEW&lt;br /&gt;ICON review!&lt;br /&gt;Cyberpunk, Star Wars LAPR, Serentiy RPG! Yay for gaming!&lt;br /&gt;&lt;br /&gt;SPECIAL EFFECTS&lt;br /&gt;Cyberpunk!&lt;br /&gt;&lt;img src="http://images.quizilla.com/E/emmysquizies/1039317428_apoc_cyber.GIF"&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Cyberpunk"&gt;Wikipedia Definition&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.sciplus.com/"&gt;American Science and Surplus&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.elbestbuy.com/"&gt;El Wire! Electroluminescent Neon Lighting&lt;/a&gt; &lt;br /&gt;&lt;a href="http://www.cryoflesh.com/"&gt;Cryoflesh&lt;/a&gt;- the BEST cyber clothing store we've ever found&lt;br /&gt;&lt;a href="http://emissions.sludgefaktory.com/"&gt;Sludgefactory Cybergoth Clothes&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.manicpanic.com/dhgels.html"&gt;Colored Hairgel&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.cyberdilation.com/"&gt;Cyberdilation&lt;/a&gt; Ebay listings of Cyberpunk Clothes&lt;br /&gt;&lt;a href="http://www.rangerjoes.com/"&gt;Ranger Joes&lt;/a&gt; Fantastic military gear&lt;br /&gt;&lt;img src="http://somniturne.com/pandoracycle/vr1.JPG"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;WORKSHOP&lt;br /&gt;Politics&lt;br /&gt;The Prince, by Machiavelli- &lt;a href="http://www.constitution.org/mac/prince00.htm"&gt;Full Text&lt;/a&gt;, &lt;a href="http://www.sparknotes.com/philosophy/prince/"&gt;Sparknotes&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.amazon.com/gp/product/1588462196/104-3102724-0506303?v=glance&amp;n=283155"&gt;Midnight Siege&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.amazon.com/gp/product/1588462161/qid=1143511633/sr=2-1/ref=pd_bbs_b_2_1/104-3102724-0506303?s=books&amp;v=glance&amp;n=283155"&gt;Gilded Cage&lt;/a&gt;&lt;br /&gt;See also- &lt;a href="http://www.amazon.com/gp/product/B0009HBP9Y/qid=1143511705/sr=8-3/ref=pd_bbs_3/104-3102724-0506303?%5Fencoding=UTF8&amp;v=glance&amp;n=130"&gt;Oz&lt;/a&gt;&lt;br /&gt;(Ryan O'Riley owns you)&lt;br /&gt;&lt;br /&gt;Tips- play dumb, be ingratiating, use lackeys, turn others against each other, etc.&lt;br /&gt;&lt;br /&gt;LISTENER FEEDBACK&lt;br /&gt;O god... so much listener feedback.&lt;br /&gt;SO MUCH IT IS PAINFUL&lt;br /&gt;Is Marv ready to break into podcasting???&lt;br /&gt;Sasha's Viking Update&lt;br /&gt;Tips for Trevy&lt;br /&gt;Help for Ryan for Resident Evil Larp- see &lt;a href="http://shopping.netsuite.com/s.nl/c.ACCT88453/sc.2/category.142/it.A/id.541/.f"&gt;Cthulhu Live&lt;/a&gt;&lt;br /&gt;Vidcast? wooo...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;OUTRO&lt;br /&gt;Join forums, Join Frappr, Email us, Voicemail/Skype (646-461-6167/gamerthepodcasting) , Donate Money.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114351204871959707?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114351204871959707/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114351204871959707' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114351204871959707'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114351204871959707'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/03/episode-10-march-27-2006.html' title='Episode 10, March 27, 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114292875896062392</id><published>2006-03-21T00:46:00.000-05:00</published><updated>2006-03-21T03:35:12.736-05:00</updated><title type='text'>Episode 9, March 20 2006</title><content type='html'>INTRO&lt;br /&gt;&lt;a href="http://www.harpingmonkey.com"&gt;The Harping Monkey/Misfit Brew/The Round Table&lt;/a&gt; - Awesome guys, great podcasts&lt;br /&gt;&lt;a href="http://www.dragonslanding.com"&gt;The Dragons Landing&lt;/a&gt; Podcast - You earwormed us, we earwormed you!  Fair's fair! ;)  Singing the shanty was great on St. Patty's though.  &lt;br /&gt;Project CHUPA! Yay playtesting! and making a Setting: Stillwater! (see forums)&lt;br /&gt;Thank you to Joe for the donation!&lt;br /&gt;&lt;br /&gt;Con Updates:&lt;br /&gt;Gencon- podcast panel on Fri morning (thx Mick)&lt;br /&gt;Dragon Con- We're also (hopefully) doing a gaming podcast panel here.  Thanks to Jim from the &lt;a href="http://www.vintagegamer.com"&gt;Vingate Gamer&lt;/a&gt;&lt;br /&gt;Icon- Nekkid Twi'lek women... this is no coincidence.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;GAME REVIEW&lt;br /&gt;&lt;a href="http://www.twilightcreationsinc.com/zombies/"&gt;Zombies!!!&lt;/a&gt;- the Boardgame/Tilegame?&lt;br /&gt;by twilight creations.  &lt;br /&gt;Pros: Fun game, good mechanics, cool themes&lt;br /&gt;Cons: Long.  Like, really long.&lt;br /&gt;There are alternate rules to make games shorter though.  It's a very screw-your-friends sort of game.&lt;br /&gt;&lt;br /&gt;Ratings: 3, 3, 4 (3.333 etc)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;SPECIAL EFFECTS&lt;br /&gt;Part one of our Creature Feature.&lt;br /&gt;&lt;img src="http://img.photobucket.com/albums/v380/QOTCPcf/Gaming_Geekery/Pandora_Cycle/Jan_2006/P1060295.jpg"&gt;&lt;br /&gt;Zombies!  (that's right... MORE zombies! You love it)&lt;br /&gt;&lt;a href="http://zombies.tomwalsham.com/costume.html"&gt;Great website for tips and tricks!&lt;/a&gt;  Definitely check it out.&lt;br /&gt;&lt;br /&gt;Clothing&lt;br /&gt;Tea Staining, Coffee Staining&lt;br /&gt;Drag clothes from a motorized vehicle- it'll tear 'em up good.&lt;br /&gt;Wrinkle up clothing- low temp in dryer with poker/bingo chips.&lt;br /&gt;Tarnish clothing- cup of salt in the washer.&lt;br /&gt;Bury clothes in ground for a while.&lt;br /&gt;&lt;br /&gt;Makeup&lt;br /&gt;Colors (ben nye)&lt;br /&gt;White, Grey, Green, Yellow, Black, Blue, Red&lt;br /&gt;good for skin coloring.  bruises cover latex lines nicely.&lt;br /&gt;Liquid latex= very easy!  Slap it on, peel bits off.&lt;br /&gt;&lt;a href="http://store.cinemasecretsonline.com/woochie.html"&gt;Woochie prosthetics&lt;/a&gt;&lt;br /&gt;Mouth stuff: &lt;a href="http://www.ec-securehost.com/WouldYouBelieve/Ben_Nye_Liquid_Hair_Body_and_Tooth_Color.html"&gt;Ben Nye Tooth Colors&lt;/a&gt;&lt;br /&gt;Blackened mouth: trick gum, food coloring mixed&lt;br /&gt;&lt;a href="http://www.makeupmania.com/details/IA-0036-06-018.cfm"&gt;Krylon Eye Blood&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;WORKSHOP!&lt;br /&gt;Thanks to Joe for the voicemail!  And the idea, woot!&lt;br /&gt;&lt;a href="http://www.truedungeon.com/true/dungeon.html"&gt;True Dungeon&lt;/a&gt;&lt;br /&gt;Yes you can have dungeon crawls!  Yes you can work together!&lt;br /&gt;&lt;br /&gt;Dungeon crawling ideas:&lt;br /&gt;Make tunnels- garbage bags, black plastic sheeting, cardboard boxes.  Layer the floor with FILTH! &lt;br /&gt;See how we did:&lt;br /&gt;&lt;img src="http://somniturne.com/gtp/gamerthepodcasting/images/sewer1.JPG"&gt;&lt;br /&gt;&lt;img src="http://somniturne.com/gtp/gamerthepodcasting/images/sewer2.JPG"&gt;&lt;br /&gt;&lt;img src="http://somniturne.com/gtp/gamerthepodcasting/images/sewer3.JPG"&gt;&lt;br /&gt;&lt;br /&gt;Trapses!&lt;br /&gt;Enemies in the cave&lt;br /&gt;String traps - crawl through, work to help each other&lt;br /&gt;Spray bottle traps! Area affect.&lt;br /&gt;Spinning Blades- Blindfolded NPC's lifting and dropping blades. Objectivity is good.&lt;br /&gt;Flour in cheesecloth, thrown at them.  Make a nice little mark.&lt;br /&gt;&lt;br /&gt;Puzzles!&lt;br /&gt;Physical puzzles, mental puzzles.&lt;br /&gt;Goblet of poison, every party member takes 1 sip.&lt;br /&gt;Planks over Lava/Acid. Two banks with a single rock in between.&lt;br /&gt;Senses loss- take one for the team&lt;br /&gt;Riddles are great.&lt;br /&gt;Give everyone a little chance to use their specialty.&lt;br /&gt;&lt;br /&gt;LISTENER FEEDBACK&lt;br /&gt;Signpost Marv_Martin loves us more than you!&lt;br /&gt;David Moore &lt;3&lt;br /&gt;Megan, don't stay in school! Joiiin ussss...&lt;br /&gt;Neeeeevins!!! (Cas says stay away from his perfumes!)&lt;br /&gt;OMFG- Doug... what have we DONE?&lt;a href="http://nickjr.co.uk/shows/blues/index.aspx"&gt;!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Viking Task #1:&lt;br /&gt;Sasha counts to 10 in Faroese&lt;br /&gt;&lt;br /&gt;Email from Adam about combat tactics!&lt;br /&gt;&lt;br /&gt;Make More Feedback!&lt;br /&gt;&lt;br /&gt;CLOSING NOTES&lt;br /&gt;Icon, Origins, GenCon, Dragon Con.&lt;br /&gt;Forums (link over there----&gt;)&lt;br /&gt;Frappr Map!&lt;br /&gt;Donate- paypal is good&lt;br /&gt;Email us: gamerthepodcasting@gmail.com&lt;br /&gt;Merch in the werks. mebe.&lt;br /&gt;Jeff makes art: www.somniturne.com&lt;br /&gt;MOICEMAIL: 646-461-6167! WORSHIP OUR JINGLE, FOOLS!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114292875896062392?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114292875896062392/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114292875896062392' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114292875896062392'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114292875896062392'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/03/episode-9-march-20-2006.html' title='Episode 9, March 20 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114252411525883584</id><published>2006-03-16T10:27:00.000-05:00</published><updated>2006-03-16T10:49:19.963-05:00</updated><title type='text'>Episode 8, March 14</title><content type='html'>INTRO NOTES&lt;br /&gt;&lt;a href="http://www.geekacres.libsyn.org/"&gt;Geek Acres!&lt;/a&gt; (Doug Rocks)&lt;br /&gt;&lt;a href="http://bearsgrove.blogspot.com/"&gt;Bears Grove!&lt;/a&gt; (Sam Rules)&lt;br /&gt;&lt;br /&gt;Giant Killer Mantis is hilarious &lt;3&lt;br /&gt;&lt;br /&gt;GEN CON!- We're gonna be on the Podcast Panel! (Thank you Paul! www.yog-sothoth.com)&lt;br /&gt;&lt;a href="http://www.afterserenity.com"&gt;After Serenity&lt;/a&gt; - we did some lines for the bumper&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iconsf.org"&gt;Icon!&lt;/a&gt; - Yay StarWars Larp! &lt;br /&gt;&lt;br /&gt;GAME REVIEW&lt;br /&gt;Werewolf: the Apo--- er, Forsaken&lt;br /&gt;Pros: Amazing Art, better rules, great setting&lt;br /&gt;Cons: The 5 and 5, Have to have core mortal book and WtF book. $55 total... eek.&lt;br /&gt;&lt;br /&gt;Ratings: 5, 5, 4 : 4.6666 (4.7)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;SPECIAL EFFECTS&lt;br /&gt;Making boffer weapons!&lt;br /&gt;You will need:&lt;br /&gt;1/2 inch pvc pipe for weapons up to 3 ft in length&lt;br /&gt;for weapons over 3 feet, use 3/4 inch PVC&lt;br /&gt;Foam: 5/8 inch pipe foam, sized for 1/2 inch or 3/4 inch copper pipe.&lt;br /&gt;--it will be a tight fit, so dont worry&lt;br /&gt;some open cell foam, 2inches in thickness&lt;br /&gt;a nickel&lt;br /&gt;plenty of duct tape.&lt;br /&gt;a large bolt to counterbalance long weapons&lt;br /&gt;&lt;br /&gt;*Decide how long you want your weapon to be overall. Then subtract 6 inches for padding room. Measure out that length of pvc.&lt;br /&gt;-- allow around 4 inches for pommel, 4-5 inches for grip (depending on size of your hand)&lt;br /&gt;*Measure out four inches for the pommel.&lt;br /&gt;*Measure out your blade (total length of weapon (pvc length + 6 in) - 2in (this will be padding later)&lt;br /&gt;*Tape the seam of the pipe foam. if you dont do this now it will come apart when you stick your pvc in and never be able to be fixed.&lt;br /&gt;*Tape nickel to end of PVC pipe, slide pipe into pipefoam, working it on slowly, and leaving 1 inch of space at the "point" end. It will take some effort (that is good, you don't want it to be loose)&lt;br /&gt;* If your sword is longer than 3 feet, you will want to add a bolt in the pommel-side of your pvc, tape it down well. (Some like to counterbalance shorter swords too)&lt;br /&gt;*Slide on the pommel, leaving 1 inch of space at the "butt" end.&lt;br /&gt;*Cut your open cell foam into cylindrical shapes, 2 inches in thickness, to place on the ends of your sword, both point and butt.&lt;br /&gt;*Add duct tape, starting at grip and moving along the sword lengthwise, up over the extra foam tip, and back down the other side. Do this until entire length is covered in tape.&lt;br /&gt;*Repeat Process for pommel&lt;br /&gt;* Tape grip as desired. Some like to use electrical tape, black duct tape, even leather cord.&lt;br /&gt;*Add a hilt, Sections of pipe foam work well for this.&lt;br /&gt;&lt;br /&gt;If you wish to create an axe or mace, you can add sculpted open cell foam to the end of your weapon. These weapons will most likely need a counterbalance.&lt;br /&gt;&lt;br /&gt;If you wish to make a staff, you should follow the same basic instructions, but essentially have two "blade" sections on each end. (3/4inch pvc necessary, no counterbalance)&lt;br /&gt;&lt;br /&gt;Making a bow is like making a shortened and curved staff. Curving weapons can be a challenge, see below.&lt;br /&gt;&lt;br /&gt;Curved swords:&lt;br /&gt;Make sure your area is well ventilated. I've done this over an electric stove and a woodstove, both worked well, but any source of extreme heat should suit you.&lt;br /&gt;&lt;br /&gt;Take your measured length of pvc and hold it over your heat source, turning constantly to distribute heat evenly along the section you are attempting to bend. After 30 sec-1 minute, the pvc should become soft and plaible, at this point, remove it from the heat and bend it into the desired shape. Run under cool water to solidify shape. Repeat on different sections until you have the look you want. (Great for Elven Blades)&lt;br /&gt;&lt;br /&gt;Ideas for interesting shapes on swords: cut out eggcrate foam, and tape to sides of sword for a wavy blade look. (Great for Dwarven blades)&lt;br /&gt;&lt;br /&gt;Coloration of swords, suggestions:&lt;br /&gt;grey/silver = normal steel blade&lt;br /&gt;brown = wooden weapon&lt;br /&gt;black = perm. enchanted weapon (+1)&lt;br /&gt;red = fire enchantment&lt;br /&gt;blue = ice enchantment&lt;br /&gt;white= holy enchantment&lt;br /&gt;&lt;br /&gt;Cool boffer variations:&lt;br /&gt;Use fiberglass instead of pvc&lt;br /&gt;Latex weapons (are so cool)&lt;br /&gt;&lt;br /&gt;Some places that sell boffer weapons and supplies online:&lt;br /&gt;&lt;a href="http://www.larp-store.com"&gt;Larp Store&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.latex-weaponry.com/index.html?gclid=CPPu9Y3o44MCFRAnUAod3lPt7A"&gt;Knighthawk Armory&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.skianmhor.co.uk/weaponsprices.htm"&gt; UK Latex Weapons&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;LISTENER FEEDBACK!&lt;br /&gt;Moicemails!  Woot!&lt;br /&gt;Give us more voicemail!!! 646-461-6167&lt;br /&gt;Feedback on the forums from Lig.&lt;br /&gt;&lt;br /&gt;The contest is still on!  Not that it's really a contest at all... but make us bumpers!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114252411525883584?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114252411525883584/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114252411525883584' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114252411525883584'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114252411525883584'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/03/episode-8-march-14.html' title='Episode 8, March 14'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114180262769258415</id><published>2006-03-08T01:21:00.000-05:00</published><updated>2006-03-08T15:48:41.080-05:00</updated><title type='text'>Episode 7, March 7 2006</title><content type='html'>&lt;a href="http://somniturne.com/gtp/forum/viewtopic.php?t=111"&gt;Jonsing for a fix?&lt;/a&gt;  Here it is... just remember, the first one's free ;)&lt;br /&gt;&lt;br /&gt;Caroline finally let the boys out of the brig after the Girls took over the podcast in our special "Gamer Gab: the Broad-casting" segment.  Ah well, I guess things can't be perfect all the time... silly boys.&lt;br /&gt;We hit 100 on our Frappr!  Woot!  That is so snakesonaplane.&lt;br /&gt;&lt;a href="http://somniturne.com/gtp/forum/viewtopic.php?t=86"&gt;The world's greatest flamewar.&lt;/a&gt;&lt;br /&gt;We've inspired some LAPRs to start! Go listeners, that is awesome.&lt;br /&gt;Check out the pictures that Becky sent us from the &lt;a href="http://www.somniturne.com/gtp/resurgence/"&gt;Resurgence Vampire Larp!&lt;/a&gt;&lt;br /&gt;&lt;a href="http://stornc.rpggallery.com"&gt;Storn's website&lt;/a&gt;&lt;br /&gt;Check out these podcasts! &lt;3&lt;br /&gt;&lt;a href="http://www.ithacagamers.com/sonsofkryos.html"&gt;Sons of Kryos&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.geekacres.com"&gt;Geek Acres&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;GAME REVIEW&lt;br /&gt;Nature of the Beast - Expandable Card Game by Eye Level Entertainment&lt;br /&gt;-this means no rares, no boosters&lt;br /&gt;Currently there are 4 decks- Suburb &amp; City, Farm &amp; Forest (they come in packs of 2)&lt;br /&gt;Mr. Whiskers is the shiznit.&lt;br /&gt;This game is a lot of fun, great strategy, balanced decks, cool gameplay.  You win by filling your field, not killing your opponent.  Could be great to play with kids too.&lt;br /&gt;Rating: 4.3 (4, 4, 5)&lt;br /&gt;&lt;br /&gt;SPECIAL EFFECTS&lt;br /&gt;Costuming on a budget and tips for using costumes well.&lt;br /&gt;Medieval costums:&lt;br /&gt;Make your own chainmail- &lt;a href="http://www.artofchainmail.com/chainmail2.html"&gt;How To&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.realbeer.com/jjpalmer/HowtoChain.html"&gt;Another How To&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.io.com/~beckerdo/other/helm/helm.html"&gt;More!&lt;/a&gt;&lt;br /&gt;Leatherworks!&lt;br /&gt;You need leather (ebay,local retailers, online retailers: get scrap!) eyelets and an eyelet gun (or a hammer if you're economical) a rivet gun, and rivets, leather cord or shoelaces. It can be an investment that pays off bigtime in the long run.  You don't NEED the rivet gun and rivets necesarily at first.&lt;br /&gt;Cheap Tunic: A sheet cut to size plus a belt.&lt;br /&gt;&lt;br /&gt;Classical costumes: &lt;br /&gt;Patterns:&lt;br /&gt;http://www.tudorlinks.com/treasury/freepatterns&lt;br /&gt;http://www.vpll.org/&lt;br /&gt;&lt;br /&gt;Alternatives: buy and return the day after (WE DO NOT CONDONE)&lt;br /&gt;&lt;br /&gt;Remember: things on the face are VERY memorable, things elsewhere... notsomuch.&lt;br /&gt;&lt;br /&gt;Other costume resources:&lt;br /&gt;http://www.sofisstitches.com/&lt;br /&gt;http://www.chainmailstore.com/scamerchantsrow/list.php?merchant_category1=shoes&amp;list_index=0&lt;br /&gt;http://www.renstore.com&lt;br /&gt;http://www.ibelieveinfaeries.com&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;WORKSHOP&lt;br /&gt;Social Politics- Dealing with stuff&lt;br /&gt;-it will kill your planning&lt;br /&gt;-honeymoon - that period of more or less 4 months of socail bliss. Don't be fooled, drama will find you!&lt;br /&gt;-cliques -for the most part these are accidental-&lt;br /&gt; the social adepts- often group together and take over plot&lt;br /&gt; friends with GM- sometimes get special stuff&lt;br /&gt; wallflowers - tend to hang in bg, but often group together&lt;br /&gt;Most times cliques were friends before they came to game&lt;br /&gt;&lt;br /&gt;Relationships&lt;br /&gt;Not a bad thing!  Just be aware of them.&lt;br /&gt;Breakups: one person may leave if messy.&lt;br /&gt;If not messy: could become messy if they attack each other IC&lt;br /&gt;Solutions: talk to people, tell them to try not to let it interfere with the game&lt;br /&gt;&lt;br /&gt;Player vs. Player&lt;br /&gt;- Usually the characters start attacking each other... dont coddle, but make srue it's char driven.  If not, it's time for a sitdown.&lt;br /&gt;- If you dont have a metaplot, people will attack.  Even if it starts out IG, it often escalates to OOG&lt;br /&gt;As a GM: IT IS YOUR JOB TO MEDIATE CONFLICT.  If you are uncomfortable with it, you need to designate someone to do it.&lt;br /&gt;&lt;br /&gt;Dont play favorites!&lt;br /&gt;- PC's: if you see player favoritism, please express it to your GM in a gentle and nice way, they may not realize they are doing it. Better to tell them than to go behind their back.&lt;br /&gt;- PC's: try to break down the walls of your clique.  RP with someone you wouldnt ususally.  &lt;br /&gt;&lt;br /&gt;Gossip: Try to put a cap on it.  Stick up for people, or refuse to gossip.&lt;br /&gt;&lt;br /&gt;Metagaming lies at the core of a lot of these things.  &lt;br /&gt;&lt;br /&gt;Public Relations&lt;br /&gt;- LARPWAR! Feuds between games: Don't do it.  Trust us, it's not fun.&lt;br /&gt;Don't step on toes, try to pick dates that don't conflict with already-running games.&lt;br /&gt;&lt;br /&gt;LISTEMER FEEDBACK&lt;br /&gt;Saturday was GM appreciation day!  We missed out so we are extending it to GM appreciation week... we will be accepting presents.&lt;br /&gt;Voicemail from Joel (Joe?)! About convention games vs non-convention games.  Thanks! &lt;br /&gt;646-461-6167&lt;br /&gt;Emails from Bragoon, Rick, forum chat.&lt;br /&gt;&lt;a href="http://members.aol.com/tritacgames/FBI.html"&gt;Your Taxpayer Dollars Hard At Work&lt;/a&gt;&lt;br /&gt;No one answered the trivia!  It was Ravnos.&lt;br /&gt;New contesty thing: make us a funny bumper!&lt;br /&gt;&lt;br /&gt;Closing notes&lt;br /&gt;We need an idea for what to run at Gen Con!  Help!&lt;br /&gt;Dragon Con&lt;br /&gt;Icon&lt;br /&gt;Join us: Frappr, Forums, Email us, Voicemail us, Skype us!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114180262769258415?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114180262769258415/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114180262769258415' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114180262769258415'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114180262769258415'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/03/episode-7-march-7-2006.html' title='Episode 7, March 7 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114111113047028549</id><published>2006-02-28T01:35:00.000-05:00</published><updated>2006-02-28T03:17:46.156-05:00</updated><title type='text'>Episode 6, Feb 27, 2006</title><content type='html'>We have converts! Emerson joined his first LARP, woot!&lt;br /&gt;Soon we will have you allllll...  &lt;br /&gt;&lt;br /&gt;GAME REVIEW&lt;br /&gt;&lt;a href="http://privateerpress.com/ironkingdoms/default.php"&gt;Iron Kingdoms&lt;/a&gt;&lt;br /&gt;Campaign setting for Dungeons and Dragons&lt;br /&gt;Greg's Review (Thanks Greg!) :&lt;br /&gt;Iron Kingdoms falls in the genre of "Fantasy Steampunk."  They don't like to call themselves that, preferring to say "Full Metal Fantasy" but they can't hide behind cool sounding words.  It originally came out in 2001 and has recently been redone for D&amp;D 3.5 rules, hence a re-release of the core books.  It mixes elements of traditional D&amp;D fantasy and a vague, victorian steam-tech atmosphere.  The key feature that comes out of this mixture is Mekanika, or the mix of steam-tech and magic.  The game is also powered up significantly from D&amp;D 3.5.  For example, magical item creation costs 50% more in material and xp, the least powerful dragon is CR 44,  magic itself is looked down upon and religion is much more influential and strict.  The game also brings in fantastic robots called Steamjacks used for industry and war.  The creators included in the game a strong and detailed history, current political machinations for almost all of the countries and factions as well as a stack of pottential plot hooks which they pepper thoughout the books in convieniant call-outs.  Summed up:  A gritty, dirty, darker more metallic feeling D&amp;D setting that is both challenging and fun to play. Wouldn't recommend for beginners but Intermediate to Advanced role-players will have more than enough to salivate over.&lt;br /&gt;&lt;br /&gt;The game takes place in the land of Western Immoren.  Here the 5 races try to live together in a, frighteningly powerful world.  They are the humans, who are then seperated into subgroups depending on where they are from, Dwarves, Elves, Winter Elves or Nyss, Trolkin, Ogrun and Gobbers.  The Human Kingdoms make up what is known as the Iron Kingdoms.  The classes also differ slightly from D&amp;D.  Bards and rangers are focused more militarily focused, druids and barbarians are dedicated to the forces of Chaos and the Wyrm God and other classes also get make-overs to help them suit the setting.  The weapons of the game also represent the techno aspect.  Guns, cannons, steam tanks, and artilary are much more prevelant in this game. The armor also provides advatages of the steam-tech the world has to offer, ranging from gunslinger friendly Greatcoats to full out Warcaster Steam Armor.&lt;br /&gt;&lt;br /&gt;Matt Staroscik, Matt Wilson (These two did the Legend of the Five Rings card game) and  Brian Snoddy were to original founders of Priviteer Press who make the game, as well as the miniture games "Warmachine" and "Hordes." They put out a bi-monthly magizine called No Quarter that covers errata and other things from all 3 games.  Website is www.privateerpress.com.&lt;br /&gt;&lt;br /&gt;SPECIAL EFFECTS&lt;br /&gt;Paper Props&lt;br /&gt;Maps! &lt;br /&gt;Use lemon or lime juice to write secret msgs, age your paper, etc.&lt;br /&gt;(insert example pictures here- Before, After)&lt;br /&gt;&lt;a href="http://www.wizards.com/default.asp?x=dnd/arch/mw"&gt;Map-A-Week&lt;/a&gt;&lt;br /&gt;&lt;a href="http://earth.google.com/"&gt;Google Earth&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.topozone.com/"&gt;Topozone&lt;/a&gt;&lt;br /&gt;Legal Reports/Documents&lt;br /&gt;&lt;a href="http://blackvault.com/"&gt;Black Vault&lt;/a&gt;&lt;br /&gt;Crime Scene photos, here are some of ours:&lt;br /&gt;&lt;img src="http://www.somniturne.com/gtp/images/quidd1.jpg"&gt;&lt;br /&gt;&lt;img src="http://www.somniturne.com/gtp/images/quidd2.jpg"&gt;&lt;br /&gt;&lt;img src="http://www.somniturne.com/gtp/images/quidd3.jpg"&gt;&lt;br /&gt;&lt;img src="http://www.somniturne.com/gtp/images/quidd4.jpg"&gt;&lt;br /&gt;&lt;img src="http://www.somniturne.com/gtp/images/quidd5.jpg"&gt;&lt;br /&gt;Police report we made: &lt;a href="http://www.somniturne.com/gtp/policereport.pdf"&gt;click to download&lt;/a&gt;&lt;br /&gt;Autopsy report we made: &lt;a href="http://www.somniturne.com/gtp/autopsyreport.pdf"&gt;click to download&lt;/a&gt;&lt;br /&gt;Badges- make them look fake&lt;br /&gt;&lt;a href="http://www.cthulhulives.org/store/store.lasso?1=product&amp;2=17"&gt;Cthulhu Lives paper props cd&lt;/a&gt;- for 1920's-30's by the HP Lovecraft Society&lt;br /&gt;&lt;a href="http://www.1001freefonts.com/"&gt; 1001 Free Fonts&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.trixiepixgraphics.com/"&gt;Trixie Pix Graphics&lt;/a&gt;- Fake newspapers, customizable!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;WORKSHOP&lt;br /&gt;A return to Genres with our Sci Fi discussion&lt;br /&gt;We drew a lot from discussion with our friends, and &lt;a href="http://en.wikipedia.org/wiki/Science_fiction"&gt;Wikipedia&lt;/a&gt;!&lt;br /&gt;Go with what you know!&lt;br /&gt;&lt;br /&gt;LISTENER FEEDBACK&lt;br /&gt;Gerbrith and Tiger's voicemail! (dont mess with tax collectors)&lt;br /&gt;Fems in roleplaying and gaming! Beware... we may take over the podcast for a day...&lt;br /&gt;Abberant- consider it on the list.&lt;br /&gt;We love suggestions for topics, keep it up!&lt;br /&gt;&lt;br /&gt;NOTES&lt;br /&gt;Campaign setting for CHUPA!  Help us! Join the forums&lt;br /&gt;We love email, voicemail, frappr shoutouts, forums posters, donators!&lt;br /&gt;Merch in the works "how to do it" thongs, "we do not condone anything- gtp" shirts and more.&lt;br /&gt;&lt;br /&gt;Trivia Question&lt;br /&gt;"Which clan does Justin Achille, developer of Vampire the Masquerade Revised, etc, hate the most?"&lt;br /&gt;&lt;br /&gt;You must call in to or skype our voicemail to sumbit the answer.  A lot of listener xp is on the line here... (646-461-6167 or gamerthepodcasting)&lt;br /&gt;&lt;br /&gt;Come to &lt;a href="http://www.iconsf.org/"&gt;Icon!&lt;/a&gt;&lt;br /&gt;We're running a Cthulhu Live game at Dragon Con!&lt;br /&gt;&lt;a href="http://www.jonathancoulton.com/lyrics/skullcrusher-mountain"&gt;give this man money for this song, it is totally airwolf&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114111113047028549?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114111113047028549/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114111113047028549' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114111113047028549'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114111113047028549'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/02/episode-6-feb-27-2006.html' title='Episode 6, Feb 27, 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114048566100386691</id><published>2006-02-20T19:52:00.000-05:00</published><updated>2006-02-21T00:11:31.366-05:00</updated><title type='text'>Episode 5, Feb 20th 2006</title><content type='html'>INTRO NOTES&lt;br /&gt;Pandora Cycle&lt;br /&gt;Come to &lt;a href="http://www.neutralground.com"&gt;Neutral Ground&lt;/a&gt;- 122 W. 26th Street, 4th floor.&lt;br /&gt;Interviews- Going to be a separate section on the same feed.&lt;br /&gt;Frappr!&lt;br /&gt;&lt;a href="http://www.harpingmonkey.com"&gt;Harping Monkey&lt;/a&gt; - thanks Mick!&lt;br /&gt;&lt;a href="http://www.afterserenity.com"&gt;After Serenity&lt;/a&gt; - thanks for the sneak preview David!&lt;br /&gt;&lt;a href="http://www.iconsf.org"&gt;Icon&lt;/a&gt;- March 24-26 - Stonybrook U., Long Island&lt;br /&gt;&lt;a href="http://www.originsgames.com"&gt;Origins&lt;/a&gt;- June 29-July 2 - Columbus, OH&lt;br /&gt;&lt;a href="http://www.gencon.com"&gt;Gen Con&lt;/a&gt;- August 10-13 - Indy, IN&lt;br /&gt;&lt;a href="http://www.dragoncon.org"&gt;Dragon Con&lt;/a&gt;- Sept 1-4 - Atlanta, GA&lt;br /&gt;&lt;br /&gt;GAME REVIEW&lt;br /&gt;&lt;a href="http://www.wizards.com/default.asp?x=ht/welcome"&gt;Hecatomb&lt;/a&gt;&lt;br /&gt;*** out of *****&lt;br /&gt;Pros: Great artwork, cool stacking monsters&lt;br /&gt;Cons: Similar to many existing card games.  Some cards are obvious 'throwaways'&lt;br /&gt;&lt;br /&gt;SPECIAL EFFECTS&lt;br /&gt;Lighting!&lt;br /&gt;Clamp lights, lighting gels, candle light (careful!), flashlights, glowsticks, blacklights, strobe lights.&lt;br /&gt;&lt;a href="http://www.ebay.com"&gt;Ebay&lt;/a&gt; is your friend.&lt;br /&gt;&lt;br /&gt;WORKSHOP&lt;br /&gt;Making a character realistic, cool, and staying in character.&lt;br /&gt;The 100+ questions! (see forums &lt;a href="http://www.somniturne.com/gtp/forum/viewtopic.php?t=61"&gt;here.&lt;/a&gt;&lt;br /&gt;Facial expressions, nervous ticks, speech patterns, character voices.&lt;br /&gt;Costuming, makeup, props (even in your tabletop)&lt;br /&gt;An OOC area in your LARP&lt;br /&gt;Learn to read your group- take a break if they need one.&lt;br /&gt;Change something- lights can work here.&lt;br /&gt;In a LARP, don't say what your character is doing, DO it!&lt;br /&gt;Problem players- they break ppl out of character- ST's talk to them outside of game to dissuade them from breaking, PC's stay in character regardless of them.&lt;br /&gt;&lt;br /&gt;FEEDBACK&lt;br /&gt;We got voicemail!  Emails, a War Story&lt;br /&gt;Finding a group, starting playing! www.rpg.net&lt;br /&gt;&lt;br /&gt;Project Chupa Setting- join the forums and help us design a book for the Project CHUPA system being developed now.&lt;br /&gt;&lt;a href="http://www.larpaweb.net"&gt;LARPA&lt;/a&gt;- thanks HPLovecraft!&lt;br /&gt;&lt;br /&gt;Keep emailing and voicemailing us!&lt;br /&gt;646-461-6167&lt;br /&gt;Skype: gamerthepodcasting&lt;br /&gt;gamerthepodcasting@gmail.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114048566100386691?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114048566100386691/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114048566100386691' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114048566100386691'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114048566100386691'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/02/episode-5-feb-20th-2006.html' title='Episode 5, Feb 20th 2006'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-114002543273629397</id><published>2006-02-15T12:43:00.000-05:00</published><updated>2006-02-15T23:26:45.230-05:00</updated><title type='text'>Episode 4, Feb 14th</title><content type='html'>Intro Notes&lt;br /&gt;Frappr map exploded! Thanks guys!  Keep spreading the word!&lt;br /&gt;&lt;a href="http://www.iconsf.org/"&gt;I-Con!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;GAME REVIEW&lt;br /&gt;Serentiy rpg!&lt;br /&gt;Pros: Great flavor text, exellent details, quick character creation, very in-the-mood of the show/movie.&lt;br /&gt;Cons: High learning curve for combat systems, somewhat restricted versatility&lt;br /&gt;Rating: ****.3 out of *****&lt;br /&gt;&lt;br /&gt;SPECIAL EFFECTS&lt;br /&gt;Fog!&lt;br /&gt;&lt;a href="http://www.gotfog.com"&gt;Got Fog Dot Com&lt;/a&gt;- got fog?&lt;br /&gt;&lt;a href="http://www.dryiceinfo.com"&gt;Dry Ice Info&lt;/a&gt;- Info, suppliers in your area, great site!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;THE WORKSHOP- Horror Genre&lt;br /&gt;&lt;br /&gt;Senses&lt;br /&gt;Restricting senses, adding powerful senses&lt;br /&gt;&lt;br /&gt;Sound:&lt;br /&gt;&lt;a href="http://gh.ffshrine.org/soundtracks.php"&gt;Galbadia Hotel&lt;/a&gt; - videogame soundtracks&lt;br /&gt;&lt;a href="http://www.lustmord.com/"&gt;Lustmord&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;FEEDBACK&lt;br /&gt;Old World of Darkness MET system (RPS) vs New WOD Live Action system (1-10)&lt;br /&gt;Breaking character problems with both?&lt;br /&gt;One more than another?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-114002543273629397?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/114002543273629397/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=114002543273629397' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114002543273629397'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/114002543273629397'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/02/episode-4-feb-14th.html' title='Episode 4, Feb 14th'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-113946257114363173</id><published>2006-02-09T00:16:00.000-05:00</published><updated>2006-02-09T00:23:31.440-05:00</updated><title type='text'>Some lame webcomic is sponsoring us or somthing...</title><content type='html'>actually it's not lame...it's really good and has a huge following.  My old roomate Josh has been doing webcomics for years and his most recent creation Punks and Nerds has a big ol' GAMERTHEPODCASTING button in a place of honor right next to the title of the strip, as well as a write-up asking his readers to give us a shot.  One of the two main characters is based on me so that should give allayouse another reason to check it out.&lt;br /&gt;&lt;br /&gt;www.punksandnerds.com&lt;br /&gt;&lt;br /&gt;he's also working on getting randy from www.somethingpositive.net to sponsor us.  That would be awesome, needless to say&lt;br /&gt;&lt;br /&gt;-jeff&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-113946257114363173?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/113946257114363173/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=113946257114363173' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113946257114363173'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113946257114363173'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/02/some-lame-webcomic-is-sponsoring-us-or.html' title='Some lame webcomic is sponsoring us or somthing...'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-113929064507249900</id><published>2006-02-07T00:11:00.000-05:00</published><updated>2006-02-08T09:40:38.780-05:00</updated><title type='text'>Episode 3, February 6</title><content type='html'>All Games Considered&lt;br /&gt;Dragon's Landing&lt;br /&gt;Dragon Page - GET OUR FRAPPR MAP AS BIG AS THEIRS!&lt;br /&gt;&lt;br /&gt;New logo- we're makin' stickers!  &lt;br /&gt;Eventaully Jeff will make pretty graphicieness for the website.&lt;br /&gt;&lt;br /&gt;GAME REVIEW&lt;br /&gt;Matt Blank- special guest!  Helps us review &lt;a href="http://www.onaraonline.org/"&gt;Living Arcanis&lt;/a&gt;, for which does Con Support and Head Rules Guy (andor Sucker).&lt;br /&gt;Check out Arcanis!  We forgot to give stars for this one. Deal. ;)&lt;br /&gt;&lt;br /&gt;SPECIAL EFFECTS&lt;br /&gt;Ichor!&lt;br /&gt;Materials- Borax, Elmers Glue, Water, Corn Starch, PVA&lt;br /&gt;&lt;a href="http://www.dialcorp.com/index.cfm?page_id=55"&gt;Borax- 20 Mule Team&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.sargentwelch.com/product.asp?pn=WL54364_PK&amp;sid=google&amp;cm_mmc=google-_-cpc-_-sgtw-_-ployvinylalcohol"&gt;Polyvinyl Alcohol (PVA)&lt;/a&gt;&lt;br /&gt;Food Coloring&lt;br /&gt;&lt;br /&gt;Method 1- Borax and water&lt;br /&gt;FAILURE&lt;br /&gt;&lt;br /&gt;Method 2- Borax and Elmers Glue&lt;br /&gt;Strange hard mushy thingie, good for organs maybe&lt;br /&gt;(pictures of our disappointment)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://chem.lapeer.org/Chem1Docs/SlimeDemo.html"&gt;Mehtod 3- Borax and PVA&lt;/a&gt;&lt;br /&gt;makes a nice goop&lt;br /&gt;&lt;br /&gt;Method 4- Corn Starch and Water&lt;br /&gt;NICE "oobleck" solid/liquid strange mass&lt;br /&gt;(pictures of our pleasing ichor)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.cyberbilly.com/meathenge/archives/000437.html"&gt;Method 5- Horrible Chicken Jello&lt;/a&gt;&lt;br /&gt;Save us!&lt;br /&gt;&lt;br /&gt;Alternatives: anything goopy and food coloring = ichor&lt;br /&gt;&lt;br /&gt;HOW TO DO IT&lt;br /&gt;Part one of our Genres section&lt;br /&gt;Fairy Tales&lt;br /&gt;&lt;br /&gt;See J.R.R. Tolkein's Essay "Tree and Leaf" - lots of clever bits and some very strong opinions.&lt;br /&gt;&lt;br /&gt;The Blue Fairy Book- edited by Andrew Lang&lt;br /&gt;ISBN 0-486-21437-0&lt;br /&gt;&lt;br /&gt;Lots of plot hooks!&lt;br /&gt;&lt;br /&gt;FEEDBACK&lt;br /&gt;Tips for new GM's- see our fourms&lt;br /&gt;New WOD vs old WOD?&lt;br /&gt;Media we rip off- another forum discussion&lt;br /&gt;Zombies! (are awesome, boo on those that say otherwise!)&lt;br /&gt;&lt;br /&gt;WAR STORIES!  Tell your best Larping and Tabletopping and other RPGing moments!&lt;br /&gt;On the forums or on our voicemail!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Call us! 646-461-6167!&lt;br /&gt;Skype us: gamerthepodcasting&lt;br /&gt;&lt;br /&gt;Spread the word!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-113929064507249900?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/113929064507249900/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=113929064507249900' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113929064507249900'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113929064507249900'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/02/episode-3-february-6.html' title='Episode 3, February 6'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-113874271665910014</id><published>2006-01-31T16:23:00.000-05:00</published><updated>2006-01-31T16:25:16.673-05:00</updated><title type='text'>Editing</title><content type='html'>Hey all,&lt;br /&gt;Episode 2 needed some editing, so do us a favor and if you already updated it in itunes, delete, unsubscribe, then resubscribe.&lt;br /&gt;&lt;br /&gt;We accidentally left in some lunacy that was not meant to be heard, and left out some that was!  So, before you listen to it, delete, unsub, and resub.&lt;br /&gt;&lt;br /&gt;Thanks!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-113874271665910014?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/113874271665910014/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=113874271665910014' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113874271665910014'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113874271665910014'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/01/editing.html' title='Editing'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-113869312073122244</id><published>2006-01-31T02:05:00.000-05:00</published><updated>2006-02-01T15:00:31.370-05:00</updated><title type='text'>Episode 2, January 30</title><content type='html'>Thanks for the feedback to those who gave it!  We love your feedback, so gimme!&lt;br /&gt;We are now on &lt;a href="http://www.gbncom.com"&gt;GOBLIN&lt;/a&gt; the Gaming Broadcast Network.  On the show Caroline accidentally said gbn.com, but the site is gbncom.com.  Thanks to Paul (of Cthulhu) for getting us on there! &lt;br /&gt;Looots of work was done on the website (not the graphic design element, since that's Jeff's dept) but check it out, and email us if you want to be on our "friends page" or have a link to your own game, etc.&lt;br /&gt;Let us know if the levels are better this week.&lt;br /&gt;&lt;br /&gt;rpgforumsonline.com needs a Professional Podcast, but unfortunately we're all full time students and so won't have the time to do it justice, so if you are a podcaster and can do it, email us (gamerthepodcasting@gmail.com)&lt;br /&gt;&lt;br /&gt;GAME REVIEW&lt;br /&gt;&lt;a href="http://www.allflesh.com"&gt;All Flesh Must Be Eaten&lt;/a&gt;&lt;br /&gt;Overall Rating: **** out of *****&lt;br /&gt;Uses Unisystem (Eden Studios, Inc.)&lt;br /&gt;Three Char classes: Norm (normal people), Survivor (beefed up), Inspired (supernatural)&lt;br /&gt;Very cool game!&lt;br /&gt;&lt;br /&gt;SPECAIL EFFECTS&lt;br /&gt;Mythos Tome!&lt;br /&gt;&lt;a href="http://www.miskatonic.net/pickman/mythos/tome.htm"&gt;Propping Up the Mythos&lt;/a&gt;- a website where they detail some ideas for making a mythos tome&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.amazon.com/gp/product/9057680238/qid=1138823886/sr=2-1/ref=pd_bbs_b_2_1/002-5944999-3299226?s=books&amp;v=glance&amp;n=283155"&gt;Occult  Images&lt;/a&gt;- great book for transfer images, includes cd rom of all images.&lt;br /&gt;&lt;br /&gt;Pictures of our own Tome: (thanks olga)&lt;br /&gt;&lt;img src="http://pics.livejournal.com/volsi/pic/000dyrqd"&gt;&lt;br /&gt;The Cover&lt;br /&gt;&lt;br /&gt;&lt;img src="http://pics.livejournal.com/volsi/pic/000dxwz4"&gt;&lt;br /&gt;Inside&lt;br /&gt;&lt;img src="http://pics.livejournal.com/volsi/pic/000dtty6"&gt;&lt;br /&gt;&lt;img src="http://pics.livejournal.com/volsi/pic/000dwwwh"&gt;&lt;br /&gt;&lt;br /&gt;HOW TO DO IT&lt;br /&gt;Plot: Beginning Middle End (remember to end your story arch!)&lt;br /&gt;Go Over Char Creation in Depth&lt;br /&gt;be prepared for newbies, possibly make templates&lt;br /&gt;At the game:&lt;br /&gt;Make Announcements!  Safety issues, getting into character&lt;br /&gt;Music&lt;br /&gt;Lighting&lt;br /&gt;Scents&lt;br /&gt;Sets&lt;br /&gt;Props&lt;br /&gt;NPC's&lt;br /&gt;Costumes&lt;br /&gt;Dont forget to assess comfortability levels&lt;br /&gt;And lastly: TASTE!&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.somniturne.com/gtp/images/Sasha_Caroline.JPG"&gt;&lt;br /&gt;Sasha and Caroline eating GIANT turkey legs!&lt;br /&gt;&lt;br /&gt;Send us voicemail on skype: gamerthepodcasting&lt;br /&gt;646-461-6167&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-113869312073122244?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/113869312073122244/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=113869312073122244' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113869312073122244'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113869312073122244'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/01/episode-2-january-30.html' title='Episode 2, January 30'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-113856728243617355</id><published>2006-01-29T15:39:00.000-05:00</published><updated>2006-01-29T15:41:22.436-05:00</updated><title type='text'>G:tP website</title><content type='html'>You can now find us on the web at www.gamerthepodcasting.com&lt;br /&gt;&lt;br /&gt;listeners not using itunes can find our alternate feed at:&lt;br /&gt;&lt;br /&gt;www.somniturne.com/gtp/feed_ni.xml&lt;br /&gt;&lt;br /&gt;Next episode will be released monday night.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-113856728243617355?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/113856728243617355/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=113856728243617355' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113856728243617355'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113856728243617355'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/01/gtp-website.html' title='G:tP website'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-113807669139995813</id><published>2006-01-23T23:20:00.000-05:00</published><updated>2006-02-01T15:03:24.826-05:00</updated><title type='text'>Episode 1, Jan 23rd</title><content type='html'>Show Notes!&lt;br /&gt;&lt;br /&gt;This week we cover making a basic makeup kit in our special effects section, a review of Arkham Horror in the game reviews section, and how to start your own larp- conceptualizing in our "How to Do It" section!&lt;br /&gt;&lt;br /&gt;We look forward to your feedback!&lt;br /&gt;&lt;br /&gt;Makeup and special effects makeup&lt;br /&gt;&lt;br /&gt;Recommended Brand for skin: Ben Nye&lt;br /&gt;&lt;a href="http://www.stageandtheatermakeup.com/bennye.htm"&gt;Stage and Theater Makeup- Ben Nye&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.stagemakeuponline.com/bennye/"&gt;Stage Makeup Online- Ben Nye&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;For Hair: Mehron. Manic Panic is low quality and overpriced.&lt;br /&gt;&lt;a href="http://www.stageandtheatermakeup.com/mehron.htm"&gt;Stage and Theater Makeup- Mehron&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The Basics:&lt;br /&gt;A few colors of each type of makeup for coloring the face-&lt;br /&gt;Foundations/Face Paint- Light, Medium foundation, White, Black facepaint&lt;br /&gt;Shadow- Black, Brown, Red, Blue&lt;br /&gt;Liner- Black, Brown&lt;br /&gt;&lt;br /&gt;Extras:&lt;br /&gt;Fake Blood&lt;br /&gt;Liquid Latex&lt;br /&gt;Wrinkle Stipple&lt;br /&gt;Spirit Gum and Remover&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;To make fake blood-&lt;br /&gt;Caro syrup, plus 10:1 ratio of red dye and blue dye. Add water as necessary to get right consistency. A splash of whole milk for opacity.&lt;br /&gt;&lt;br /&gt;Using Liquid Latex-&lt;br /&gt;paint on to make seams disappear&lt;br /&gt;pour into baking pan to make skin sheets&lt;br /&gt;combine with cotton and tissue to make burn scarring&lt;br /&gt;Example of scarring effect:&lt;br /&gt;&lt;img src="http://www.somniturne.com/gtp/images/alexetcoff.jpg"&gt;&lt;br /&gt;&lt;br /&gt;tattooing:&lt;br /&gt;Several choices:&lt;br /&gt;draw on (special pens- Staples),&lt;br /&gt;ready made and custom temp tattoos.&lt;br /&gt;&lt;a href="http://www.tattoosales.com/"&gt;TattooSales.com&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.bodygraphics.ca/"&gt;BodyGraphics.ca&lt;/a&gt;&lt;br /&gt;Paint on: 2 varieties-- expensive and very real looking, and simple, less expensive paints. Find at costume shops.&lt;br /&gt;&lt;br /&gt;Prosthetics:&lt;br /&gt;&lt;a href="http://store.cinemasecretsonline.com/woochie.html"&gt;Woochie&lt;/a&gt; &lt;br /&gt;&lt;a href="http://www.lyonshel.com/mainmenu.htm"&gt;Lyonshel&lt;/a&gt; - amazing prosthetic masks&lt;br /&gt;&lt;a href="http://www.medievalcollectibles.com/detail.aspx?ID=7919"&gt;Elf Ears&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.costumeshop.biz/Elf-CostumesWolf-Costumes---Ears-P1385C126.aspx"&gt; More Elf Ears&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;We recommend cutting the ears so they are just tips that you can stick on with spirit gum and blend with liquid latex. If spirit gum isn't working, use moleskin or double sided tape.&lt;br /&gt;&lt;br /&gt;Game Review&lt;br /&gt;&lt;a href="http://www.fantasyflightgames.com/arkhamhorror.html"&gt;Arkham Horror&lt;/a&gt;&lt;br /&gt;Pros: Working together, mixing rp and board game, Cthulhu Mythos!&lt;br /&gt;Cons: Takes a long time, not enough location encounters, complicated rules&lt;br /&gt;Overall rating: **** out of *****&lt;br /&gt;&lt;br /&gt;How To Do It&lt;br /&gt;Starting a LARP- Concept&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.sportsinsurance.com/"&gt;Sporting Event Insurance&lt;/a&gt;- Including a "Medieval Games" tab under Events.&lt;br /&gt;&lt;a href="http://www.sca.org/"&gt;Society for Creative Anacronism&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.nerolarp.com/"&gt;NERO Larp&lt;/a&gt;&lt;br /&gt;&lt;a href="http://secure1.white-wolf.com/catalog/product_info.php?products_id=553"&gt;Mind's Eye Theater Core Rulebook (current)&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.drivethroughrpg.com/catalog/index.php"&gt;DriveThru RPG&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.ipowerweb.com"&gt;IPowerWeb&lt;/a&gt;- website hosting&lt;br /&gt;&lt;a href="http://www.viziweb.com"&gt;Viziweb&lt;/a&gt;- website hosting&lt;br /&gt;&lt;a href="http://www.phpbb.com"&gt;phpBB&lt;/a&gt;- Open source forums/bulletin boards/message boards&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Special thanks to the Dragon's Landing Podcast for featuring us and playing out promo!  www.dragonslanding.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-113807669139995813?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/113807669139995813/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=113807669139995813' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113807669139995813'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113807669139995813'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/01/episode-1-jan-23rd.html' title='Episode 1, Jan 23rd'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-113761763558244640</id><published>2006-01-18T15:53:00.000-05:00</published><updated>2006-01-19T01:46:22.393-05:00</updated><title type='text'>How do Do It</title><content type='html'>We've sumbitted to Itunes, so it's only a matter of time now.&lt;br /&gt;In the meantime, you can get the cast by going to the advanced menu in you itunes and entering&lt;br /&gt;http://www.somniturne.com/gtp/feed.xml&lt;br /&gt;&lt;br /&gt;Otherwise, you can listen to our MP3 version in a download:&lt;br /&gt;&lt;a href="http://http://www.somniturne.com/gtp/GTP-E000.mp3"&gt;http://www.somniturne.com/gtp/GTP-E000.mp3&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Check out our temporary website &lt;a target="_blank" href="http://www.somniturne.com/gtp/"&gt;here&lt;/a&gt;.&lt;br /&gt;Forums can be found &lt;a href="http://somniturne.com/gtp/forum/index.php" target=_blank&gt;here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-113761763558244640?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/113761763558244640/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=113761763558244640' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113761763558244640'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113761763558244640'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/01/how-do-do-it.html' title='How do Do It'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-21121318.post-113755576010600031</id><published>2006-01-17T22:30:00.000-05:00</published><updated>2006-01-18T03:00:05.293-05:00</updated><title type='text'>Gamer: The Podcasting, Episode 0</title><content type='html'>Welcome to Gamer the Podcasting... the blog. We are a group of gamers, Caroline, Jeff, and Sasha, based out of New York City. Our podcast discusses rpg's in all their various forms, highlighting live action roleplaying (LARP).&lt;br /&gt;Episode zero is an introduction to the podcast. We talk about content, and get into those nitpicky definitions: what IS roleplaying? What IS a larp? What IS a wuss?&lt;br /&gt;&lt;br /&gt;Please feel free to email us at gamerthepodcasting@gmail.com, and make comments on here.&lt;br /&gt;&lt;br /&gt;We will have message boards up soon!&lt;br /&gt;&lt;br /&gt;Some links to things we talked about on the cast:&lt;br /&gt;&lt;a href="http://www.white-wolf.com" target="_blank"&gt;White Wolf&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.somniturne.com/pandoracycle" target="_blank"&gt;Pandora Cycle (our own Mage: the Ascension LARP)&lt;/a&gt;&lt;br /&gt;&lt;a href="http://ww.allflesh.com" target="_blank"&gt;All Flesh Must Be Eaten&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.privateerpress.com" target="_blank"&gt;Privateer Press (makers of Iron Kingdoms)&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.fantasyflightgames.com/arkhamhorror.html" target="_blank"&gt;Arkham Horror&lt;/a&gt;&lt;br /&gt;&lt;a href="www.twilightcreationsinc.com/zombies/" target="_blank"&gt;Zombies!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/21121318-113755576010600031?l=gamerthepodcasting.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamerthepodcasting.blogspot.com/feeds/113755576010600031/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=21121318&amp;postID=113755576010600031' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113755576010600031'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/21121318/posts/default/113755576010600031'/><link rel='alternate' type='text/html' href='http://gamerthepodcasting.blogspot.com/2006/01/welcome-to-gamer-podcasting.html' title='Gamer: The Podcasting, Episode 0'/><author><name>Gamer: The Podcast</name><uri>http://www.blogger.com/profile/02216439315968124677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://www.somniturne.com/pandoracycle/gtpavatar.gif'/></author><thr:total>1</thr:total></entry></feed>
